/** * Copyright 2023 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.graph.ui.layout; import com.jogamp.opengl.math.FloatUtil; /** * GraphUI CSS property Margin, space between or around elements and not included in the element's size. * * The CSS margin properties are used to create space around elements, outside of any defined borders. * * {@link Margin#CENTER} is mapped to `zero` while earmarking {@link #isCenteredHoriz()} and {@link #isCenteredVert()}. * The container must be sized via its layout horizontally and/or vertically matching the centered axis, similar to CSS. */ public class Margin { /** Auto margin value to horizontally and/or vertically center an element within its sized-layout container, value if {@link Float#NaN}. */ public static final float CENTER = Float.NaN; /** Top value */ public final float top; /** Right value */ public final float right; /** Bottom value */ public final float bottom; /** Left value */ public final float left; private final int bits; static private final int CENTER_HORIZ = 1 << 0; static private final int CENTER_VERT = 1 << 1; static private int getBits(final float top, final float right, final float bottom, final float left) { int b = 0; if( FloatUtil.isEqual(CENTER, left) && FloatUtil.isEqual(CENTER, right) ) { b |= CENTER_HORIZ; } if( FloatUtil.isEqual(CENTER, top) && FloatUtil.isEqual(CENTER, bottom) ) { b |= CENTER_VERT; } return b; } /** * Ctor w/ zero values */ public Margin() { this(0f); } /** * Ctor * @param top top value * @param right right value * @param bottom bottom value * @param left left value */ public Margin(final float top, final float right, final float bottom, final float left) { this.bits = getBits(top, right, bottom, left); if( isCenteredVert() ) { this.top = 0; this.bottom = 0; } else { this.top = top; this.bottom = bottom; } if( isCenteredHoriz() ) { this.right = 0; this.left = 0; } else { this.right = right; this.left = left; } } /** * Ctor * @param top top value * @param rl right and left value, use {@link #CENTER} to horizontally center the element in its container * @param bottom bottom value */ public Margin(final float top, final float rl, final float bottom) { this.bits = getBits(top, rl, bottom, rl); if( isCenteredVert() ) { this.top = 0; this.bottom = 0; } else { this.top = top; this.bottom = bottom; } if( isCenteredHoriz() ) { this.right = 0; this.left = 0; } else { this.right = rl; this.left = rl; } } /** * Ctor * @param tb top and bottom value, use {@link #CENTER} to vertically center the element in its container * @param rl right and left value, use {@link #CENTER} to horizontally center the element in its container */ public Margin(final float tb, final float rl) { this.bits = getBits(tb, rl, tb, rl); if( isCenteredVert() ) { this.top = 0; this.bottom = 0; } else { this.top = tb; this.bottom = tb; } if( isCenteredHoriz() ) { this.right = 0; this.left = 0; } else { this.right = rl; this.left = rl; } } /** * Ctor * @param trbl top, right, bottom and left value, use {@link #CENTER} to horizontally and vertically center the element in its container. */ public Margin(final float trbl) { this.bits = getBits(trbl, trbl, trbl, trbl); if( isCenteredVert() ) { this.top = 0; this.bottom = 0; } else { this.top = trbl; this.bottom = trbl; } if( isCenteredHoriz() ) { this.right = 0; this.left = 0; } else { this.right = trbl; this.left = trbl; } } /** Returns true if {@link #left} and {@link #right} is {@link #CENTER}. */ public boolean isCenteredHoriz() { return 0 != ( CENTER_HORIZ & bits ); } /** Returns true if {@link #top} and {@link #bottom} is {@link #CENTER}. */ public boolean isCenteredVert() { return 0 != ( CENTER_VERT & bits ); } /** Returns true if {@link #isCenteredHoriz()} and {@link #isCenteredVert()} is true, i.e. for horizontal and vertical center. */ public boolean isCentered() { return 0 != ( ( CENTER_VERT | CENTER_HORIZ ) & bits ); } /** Return width of horizontal values top + right. Zero if {@link #isCenteredHoriz()}. */ public float width() { return left + right; } /** Return height of vertical values bottom + top. Zero if {@link #isCenteredVert()}. */ public float height() { return bottom + top; } public boolean zeroSumWidth() { return FloatUtil.isZero( width() ); }; public boolean zeroSumHeight() { return FloatUtil.isZero( height() ); }; public boolean zeroSumSize() { return zeroSumWidth() && zeroSumHeight(); } @Override public String toString() { return "Margin[t "+top+", r "+right+", b "+bottom+", l "+left+", ctr[h "+isCenteredHoriz()+", v "+isCenteredVert()+"]]"; } }