From 4dfa5e34b5bbfc74dd9ca6ead89b23d12e7a1b01 Mon Sep 17 00:00:00 2001
From: Sven Gothel <sgothel@jausoft.com>
Date: Fri, 29 Aug 2014 01:31:03 +0200
Subject: GLSharedContextSetter: Fix API doc and all html references (fix URL
 and complete notes in all implementations)

---
 src/newt/classes/com/jogamp/newt/opengl/GLWindow.java | 7 +++++++
 1 file changed, 7 insertions(+)

(limited to 'src/newt/classes/com')

diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index 24a203b31..42b886742 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -65,6 +65,7 @@ import javax.media.opengl.GLEventListener;
 import javax.media.opengl.GLException;
 import javax.media.opengl.GLProfile;
 import javax.media.opengl.GLRunnable;
+import javax.media.opengl.GLSharedContextSetter;
 
 import jogamp.newt.WindowImpl;
 import jogamp.opengl.GLAutoDrawableBase;
@@ -108,6 +109,12 @@ import com.jogamp.opengl.GLStateKeeper;
  * you can inject {@link GLRunnable} objects
  * via {@link #invoke(boolean, GLRunnable)} to the OpenGL command stream.<br>
  * </p>
+ * <p>
+ * <a name="contextSharing"><h5>OpenGL Context Sharing</h5></a>
+ * To share a {@link GLContext} see the following note in the documentation overview:
+ * <a href="../../../../overview-summary.html#SHARING">context sharing</a>
+ * as well as {@link GLSharedContextSetter}.
+ * </p>
  */
 public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Window, NEWTEventConsumer, FPSCounter {
     private final WindowImpl window;
-- 
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