From 88dba17d799c1faf2b3185636a8e6cc1e021b80c Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Fri, 5 Sep 2003 16:25:38 +0000 Subject: Added Gerard Ziemski's new sources for faster dynamic symbol lookup on Mac OS X. Removed workarounds for earlier JAWT bugs on OS X. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@60 232f8b59-042b-4e1e-8c03-345bb8c30851 --- src/net/java/games/jogl/GLCanvas.java | 20 +++----------------- 1 file changed, 3 insertions(+), 17 deletions(-) (limited to 'src/net/java') diff --git a/src/net/java/games/jogl/GLCanvas.java b/src/net/java/games/jogl/GLCanvas.java index d5f6dbfdc..527289fdc 100644 --- a/src/net/java/games/jogl/GLCanvas.java +++ b/src/net/java/games/jogl/GLCanvas.java @@ -61,10 +61,6 @@ public final class GLCanvas extends Canvas implements GLDrawable { private GLDrawableHelper drawableHelper = new GLDrawableHelper(); private GLContext context; - // FIXME: Temporary workaround for JAWT bug in Panther developer release. - // This workaround makes things quite a bit slower - private static final boolean isOSX = System.getProperty("os.name").equals("Mac OS X"); - GLCanvas(GLCapabilities capabilities, GLCapabilitiesChooser chooser, GLDrawable shareWith) { @@ -83,24 +79,14 @@ public final class GLCanvas extends Canvas implements GLDrawable { } public void display() { - if (isOSX) { - // Temporary workaround for JAWT bug in Panther developer release. - // All OpenGL rendering must occur on the AWT event thread. - repaint(); - } else { - displayImpl(); - } + displayImpl(); } /** Overridden from Canvas; calls {@link #display}. Should not be invoked by applications directly. */ public void paint(Graphics g) { - if (isOSX) { - displayImpl(); - } else { - if (!context.getNoAutoRedrawMode()) { - display(); - } + if (!context.getNoAutoRedrawMode()) { + display(); } } -- cgit v1.2.3