From 567c3eb46f05be1dec37e2cfcd90ce13403666e5 Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Fri, 5 Sep 2003 18:15:16 +0000 Subject: Added contribution from user GKW on community.java.net forums to fix pixel format selection for GLJPanel on Win32 by using ChoosePixelFormat rather than DefaultGLCapabilitiesChooser. Modified dist targets to include Cg native libraries. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@62 232f8b59-042b-4e1e-8c03-345bb8c30851 --- .../games/jogl/impl/windows/WindowsGLContext.java | 58 ++++++++++++---------- 1 file changed, 33 insertions(+), 25 deletions(-) (limited to 'src/net/java/games/jogl/impl/windows/WindowsGLContext.java') diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsGLContext.java index bdda563b4..9232cf37a 100644 --- a/src/net/java/games/jogl/impl/windows/WindowsGLContext.java +++ b/src/net/java/games/jogl/impl/windows/WindowsGLContext.java @@ -254,32 +254,40 @@ public abstract class WindowsGLContext extends GLContext { System.err.println(pfd2GLCapabilities(tmpPFD)); } } else { - int numFormats = WGL.DescribePixelFormat(hdc, 1, 0, null); - if (numFormats == 0) { - throw new GLException("Unable to enumerate pixel formats of window for GLCapabilitiesChooser"); - } - GLCapabilities[] availableCaps = new GLCapabilities[numFormats]; - pfd = new PIXELFORMATDESCRIPTOR(); - for (int i = 0; i < numFormats; i++) { - if (WGL.DescribePixelFormat(hdc, 1 + i, pfd.size(), pfd) == 0) { - throw new GLException("Error describing pixel format " + (1 + i) + " of device context"); + if (onscreen) { + int numFormats = WGL.DescribePixelFormat(hdc, 1, 0, null); + if (numFormats == 0) { + throw new GLException("Unable to enumerate pixel formats of window for GLCapabilitiesChooser"); } - availableCaps[i] = pfd2GLCapabilities(pfd); - } - // Supply information to chooser - pixelFormat = chooser.chooseCapabilities(capabilities, availableCaps); - if ((pixelFormat < 0) || (pixelFormat >= numFormats)) { - throw new GLException("Invalid result " + pixelFormat + - " from GLCapabilitiesChooser (should be between 0 and " + - (numFormats - 1) + ")"); - } - if (DEBUG) { - System.err.println("Chosen pixel format (" + pixelFormat + "):"); - System.err.println(availableCaps[pixelFormat]); - } - pixelFormat += 1; // one-base the index - if (WGL.DescribePixelFormat(hdc, pixelFormat, pfd.size(), pfd) == 0) { - throw new GLException("Error re-describing the chosen pixel format"); + GLCapabilities[] availableCaps = new GLCapabilities[numFormats]; + pfd = new PIXELFORMATDESCRIPTOR(); + for (int i = 0; i < numFormats; i++) { + if (WGL.DescribePixelFormat(hdc, 1 + i, pfd.size(), pfd) == 0) { + throw new GLException("Error describing pixel format " + (1 + i) + " of device context"); + } + availableCaps[i] = pfd2GLCapabilities(pfd); + } + // Supply information to chooser + pixelFormat = chooser.chooseCapabilities(capabilities, availableCaps); + if ((pixelFormat < 0) || (pixelFormat >= numFormats)) { + throw new GLException("Invalid result " + pixelFormat + + " from GLCapabilitiesChooser (should be between 0 and " + + (numFormats - 1) + ")"); + } + if (DEBUG) { + System.err.println("Chosen pixel format (" + pixelFormat + "):"); + System.err.println(availableCaps[pixelFormat]); + } + pixelFormat += 1; // one-base the index + if (WGL.DescribePixelFormat(hdc, pixelFormat, pfd.size(), pfd) == 0) { + throw new GLException("Error re-describing the chosen pixel format"); + } + } else { + // For now, use ChoosePixelFormat for offscreen surfaces until + // we figure out how to properly choose an offscreen- + // compatible pixel format + pfd = glCapabilities2PFD(capabilities, onscreen); + pixelFormat = WGL.ChoosePixelFormat(hdc, pfd); } } if (!WGL.SetPixelFormat(hdc, pixelFormat, pfd)) { -- cgit v1.2.3