From c8440fcccaa8b306c8b52acf384fa14daec95f5c Mon Sep 17 00:00:00 2001 From: Kenneth Russel <kbrussel@alum.mit.edu> Date: Wed, 21 Apr 2004 10:02:51 +0000 Subject: Updated context creation code to unpack GLCapabilities object in Java rather than in C using JNI. Added full-scene antialiasing (FSAA) support. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@113 232f8b59-042b-4e1e-8c03-345bb8c30851 --- src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'src/net/java/games/jogl/impl/macosx') diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java b/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java index 470fe631d..2a34709f2 100644 --- a/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java +++ b/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java @@ -122,7 +122,20 @@ public abstract class MacOSXGLContext extends GLContext throw new GLException("GLContextShareSet returned an invalid OpenGL context"); } } - nsContext = CGL.createContext( capabilities, share, nsView); + nsContext = CGL.createContext(share, + nsView, + capabilities.getRedBits(), + capabilities.getGreenBits(), + capabilities.getBlueBits(), + capabilities.getAlphaBits(), + capabilities.getDepthBits(), + capabilities.getStencilBits(), + capabilities.getAccumRedBits(), + capabilities.getAccumGreenBits(), + capabilities.getAccumBlueBits(), + capabilities.getAccumAlphaBits(), + capabilities.getSampleBuffers() ? 1 : 0, + capabilities.getNumSamples()); if (nsContext == 0) { throw new GLException("Error creating nsContext"); } -- cgit v1.2.3