From 9ccfb4b547a75be721d9bbc2d760e51f170832cd Mon Sep 17 00:00:00 2001
From: Kenneth Russel <kbrussel@alum.mit.edu>
Date: Sun, 17 Jul 2005 18:59:50 +0000
Subject: Rewrote and refactored creation of dummy window and OpenGL context on
 Windows to be encapsulated in WindowsDummyGLDrawable class. This is a
 prerequisite for implementing top-level pbuffer support in the
 GLDrawableFactory (i.e., not associated with a GLCanvas). Refactored context
 implementations further on all platforms.

git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@325 232f8b59-042b-4e1e-8c03-345bb8c30851
---
 .../java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java    | 10 ----------
 1 file changed, 10 deletions(-)

(limited to 'src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java')

diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java b/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java
index 02e5c1ead..b9d8dbf52 100644
--- a/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java
+++ b/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java
@@ -34,16 +34,6 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext {
     this.drawable = drawable;
   }
 
-  public boolean canCreatePbufferContext() {
-    return false;
-  }
-
-  public GLDrawableImpl createPbufferDrawable(GLCapabilities capabilities,
-                                              int initialWidth,
-                                              int initialHeight) {
-    throw new GLException("Not supported");
-  }
-
   public void bindPbufferToTexture() {
     GL gl = getGL();
     gl.glBindTexture(textureTarget, texture);
-- 
cgit v1.2.3