From 3bc1ef8344ad44969ef436a0b98b0cde490a78fa Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Wed, 23 Nov 2011 08:35:24 +0100 Subject: GraphicsConfigurationFactory: Kick off 'registerFactory' via static method instead of constructor for clarity. - prepare for 'jogamp.nativewindow.x11.awt.X11AWTGraphicsConfigurationFactory' --- .../opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java') diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java index 34502648d..2d1ecb57f 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java @@ -67,8 +67,10 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat protected static final boolean DEBUG = jogamp.opengl.Debug.debug("GraphicsConfiguration"); static WGLGLCapabilities.PfdIDComparator PfdIDComparator = new WGLGLCapabilities.PfdIDComparator(); - WindowsWGLGraphicsConfigurationFactory() { - GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.windows.WindowsGraphicsDevice.class, this); + static void registerFactory() { + GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.windows.WindowsGraphicsDevice.class, new WindowsWGLGraphicsConfigurationFactory()); + } + private WindowsWGLGraphicsConfigurationFactory() { } protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl( -- cgit v1.2.3