From 6944d3485ad005c6cd69a3122479f1fbaef26dfc Mon Sep 17 00:00:00 2001 From: Sven Gothel <sgothel@jausoft.com> Date: Tue, 18 Jun 2013 01:44:39 +0200 Subject: GLDynamicLibraryBundleInfo.shallLinkGlobal(): Defaults to 'true' now, allowing to remove specialized values. - Windows always used global - The OpenGL library is always available by all processes system wide. - Tested on OSX (was using local, previously). --- .../jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java') diff --git a/src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java index cddd142e9..771d16d46 100644 --- a/src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java +++ b/src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java @@ -47,16 +47,6 @@ public class DesktopES2DynamicLibraryBundleInfo extends GLDynamicLibraryBundleIn super(); } - /** - * Might be a desktop GL library, and might need to allow symbol access to subsequent libs. - * - * This respects old DRI requirements:<br> - * <pre> - * http://dri.sourceforge.net/doc/DRIuserguide.html - * </pre> - */ - public boolean shallLinkGlobal() { return true; } - public final List<String> getToolGetProcAddressFuncNameList() { List<String> res = new ArrayList<String>(); res.add("eglGetProcAddress"); -- cgit v1.2.3