From da7210c6498b6fcc2fbf829684ea399a6b4c3f65 Mon Sep 17 00:00:00 2001 From: Sven Gothel <sgothel@jausoft.com> Date: Fri, 19 Jul 2013 05:08:34 +0200 Subject: FFMPEGPlayer Audio Sink Refactoring .. - AudioSink w/ AudioFrame and formats public - ALAudioSink uses a circular buffer now, hence relaxes the one-threaded player mode - FFMPEGMediaPlayer uses multiple audio frames (equal to the ALAudioSink number) and wraps data to NIO buffer w/o copy. - FFMPEGMediaPlayer audio threading currently disabled: distorted sound Seems that the ALAudioSink's circular buffer usage is good enough for now. - Verbosity only w/ DEBUG flag - New SyncedRingbuffer for effcient synced buffering --- .../jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/jogl/classes/jogamp/opengl/android/av') diff --git a/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java b/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java index 23f9161d4..8356a2bae 100644 --- a/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java +++ b/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java @@ -32,6 +32,8 @@ import java.io.IOException; import javax.media.opengl.GL; import javax.media.opengl.GLES2; +import com.jogamp.common.os.AndroidVersion; +import com.jogamp.common.os.Platform; import com.jogamp.opengl.util.texture.TextureSequence; import jogamp.common.os.android.StaticContext; @@ -60,7 +62,13 @@ public class AndroidGLMediaPlayerAPI14 extends GLMediaPlayerImpl { static final boolean available; static { - available = true; // default .. TODO: May restrict availability ? + boolean _avail = false; + if(Platform.OS_TYPE.equals(Platform.OSType.ANDROID)) { + if(AndroidVersion.SDK_INT >= 14) { + _avail = true; + } + } + available = _avail; } public static final boolean isAvailable() { return available; } -- cgit v1.2.3