From 3ed491213f8f7f05d7b9866b50d764370d8ff5f6 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sun, 25 Mar 2012 03:29:53 +0200 Subject: Enhance and generalize AWT Threading* implementation; Minor changes .. Threading*: - add invoke(..) generalizing the Therading decision GLCanvas: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - remove drawable lock, drawable is volatile instead GLJPanel: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - DEBUG: Use getThreadName() prefix GLContextImpl: - Remove GLWorkerThread idle command on makeCurrent(), no holding of context in worker thread while idle. - DEBUG: Use getThreadName() prefix X11GLXContext: - DEBUG: Use getThreadName() prefix TODO: Validate whether it's OK for GLCanvas and GLJPanel to set Threading.Mode.MT as the default mode! --- .../jogamp/opengl/ToolkitThreadingPlugin.java | 67 ++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100644 src/jogl/classes/jogamp/opengl/ToolkitThreadingPlugin.java (limited to 'src/jogl/classes/jogamp/opengl/ToolkitThreadingPlugin.java') diff --git a/src/jogl/classes/jogamp/opengl/ToolkitThreadingPlugin.java b/src/jogl/classes/jogamp/opengl/ToolkitThreadingPlugin.java new file mode 100644 index 000000000..22972953a --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/ToolkitThreadingPlugin.java @@ -0,0 +1,67 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * Copyright (c) 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package jogamp.opengl; + +import javax.media.opengl.*; + +public interface ToolkitThreadingPlugin { + /** Indicates whether the current thread is the designated toolkit thread, + if such semantics exists. */ + public boolean isToolkitThread() throws GLException; + + /** Indicates whether the current thread is the thread on + which this implementation of the javax.media.opengl APIs + performs all of its OpenGL-related work. This method should only + be called if the single-thread model is in effect. */ + public boolean isOpenGLThread() throws GLException; + + /** Executes the passed Runnable on the single thread used for all + OpenGL work in this javax.media.opengl API implementation. It is + not specified exactly which thread is used for this + purpose. This method should only be called if the single-thread + model is in use and if the current thread is not the OpenGL + thread (i.e., if isOpenGLThread() returns + false). It is up to the end user to check to see whether the + current thread is the OpenGL thread and either execute the + Runnable directly or perform the work inside it. */ + public void invokeOnOpenGLThread(boolean wait, Runnable r) throws GLException; +} + -- cgit v1.2.3