From 3ed491213f8f7f05d7b9866b50d764370d8ff5f6 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sun, 25 Mar 2012 03:29:53 +0200 Subject: Enhance and generalize AWT Threading* implementation; Minor changes .. Threading*: - add invoke(..) generalizing the Therading decision GLCanvas: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - remove drawable lock, drawable is volatile instead GLJPanel: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - DEBUG: Use getThreadName() prefix GLContextImpl: - Remove GLWorkerThread idle command on makeCurrent(), no holding of context in worker thread while idle. - DEBUG: Use getThreadName() prefix X11GLXContext: - DEBUG: Use getThreadName() prefix TODO: Validate whether it's OK for GLCanvas and GLJPanel to set Threading.Mode.MT as the default mode! --- .../classes/jogamp/opengl/ThreadingPlugin.java | 62 ---------------------- 1 file changed, 62 deletions(-) delete mode 100644 src/jogl/classes/jogamp/opengl/ThreadingPlugin.java (limited to 'src/jogl/classes/jogamp/opengl/ThreadingPlugin.java') diff --git a/src/jogl/classes/jogamp/opengl/ThreadingPlugin.java b/src/jogl/classes/jogamp/opengl/ThreadingPlugin.java deleted file mode 100644 index 0b0748b59..000000000 --- a/src/jogl/classes/jogamp/opengl/ThreadingPlugin.java +++ /dev/null @@ -1,62 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package jogamp.opengl; - -import javax.media.opengl.*; - -public interface ThreadingPlugin { - /** Indicates whether the current thread is the single thread on - which this implementation of the javax.media.opengl APIs - performs all of its OpenGL-related work. This method should only - be called if the single-thread model is in effect. */ - public boolean isOpenGLThread() throws GLException; - - /** Executes the passed Runnable on the single thread used for all - OpenGL work in this javax.media.opengl API implementation. It is - not specified exactly which thread is used for this - purpose. This method should only be called if the single-thread - model is in use and if the current thread is not the OpenGL - thread (i.e., if isOpenGLThread() returns - false). It is up to the end user to check to see whether the - current thread is the OpenGL thread and either execute the - Runnable directly or perform the work inside it. */ - public void invokeOnOpenGLThread(Runnable r) throws GLException; -} - -- cgit v1.2.3