From aacc8afdca0b1376f91dcc68aa3ae3b39c7aba51 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 1 Sep 2015 02:05:50 +0200 Subject: Bug 1202: Fix vsync regression on OSX when using CALayer On OSX using CALayer for onscreen rendering, the drawable is utilizing an offscreen FBO. Hence we need to move the vsync-skip-operation criteria, i.e. skip if offscreen, down to the implementation. --- src/jogl/classes/jogamp/opengl/GLContextImpl.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/jogl/classes/jogamp/opengl/GLContextImpl.java') diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java index 6e904d0ed..3d2c9a3e1 100644 --- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java @@ -2636,8 +2636,8 @@ public abstract class GLContextImpl extends GLContext { return setSwapIntervalNC(interval); } protected final boolean setSwapIntervalNC(final int interval) throws GLException { - if( drawable.getChosenGLCapabilities().isOnscreen() && - ( !drawableRetargeted || !hasRendererQuirk(GLRendererQuirks.NoSetSwapIntervalPostRetarget) ) + if( !drawableRetargeted || + !hasRendererQuirk(GLRendererQuirks.NoSetSwapIntervalPostRetarget) ) { final Integer usedInterval = setSwapIntervalImpl2(interval); -- cgit v1.2.3