From b935d5248aef79e2386a284b32f5888348a382d6 Mon Sep 17 00:00:00 2001
From: Sven Gothel <sgothel@jausoft.com>
Date: Tue, 1 Apr 2014 16:31:05 +0200
Subject: Bug 801: WIP 1/2 - Add color attribute; Switch Shader instead of
 branching in shader; Update attributes and uniforms manually, drop
 ShaderState;

- ShaderCode
  - add int insertShaderSource(int shaderIdx, int position, Class<?> context, String path)
  - insertShaderSource(..): pos==-1 -> append code

- VectorUtil
  - add isVec3InTriangle3(..., float epsilon)
  - add testSeg2SegIntersection(..., float epsilon)
  - add testTri2SegIntersection(..., float epsilon)

- AffineTransform: Return result for chaining

- Font
  - Add pixel precise 'getPointsBounds(final AffineTransform transform, CharSequence string, float pixelSize)'
  - Rename getString*() -> getMetric*()
  - OTGlyph: Release _points field, no more used
  -

- Graph Triangulation
  - Count additional vertices in: Triangulator, CDTriangulator2D

- OutlineShape:
  - Allow skipping of 'transformOutlines2Quadratic', i.e. allow tagging
    OutlineShape to be quadratic_nurbs via 'setIsQuadraticNurbs()'

  - Clarify cleanup ot outlines in same method 'cleanupOutlines()'

  - Count additional vertices ..

- Graph Shader:
  - Start splitting and segmenting shader code for:
    - pass1 / pass2
    - features, i.e. sampleCont, color-channel, ..
---
 .../curve/opengl/shader/curverenderer01-single.vp  | 30 ++++++++++++++++++++++
 1 file changed, 30 insertions(+)
 create mode 100644 src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp

(limited to 'src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp')

diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp
new file mode 100644
index 000000000..7598c23f8
--- /dev/null
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp
@@ -0,0 +1,30 @@
+//Copyright 2010 JogAmp Community. All rights reserved.
+
+#if __VERSION__ >= 130
+  #define attribute in
+  #define varying out
+#endif
+
+#include uniforms.glsl
+#include attributes.glsl
+#include varyings.glsl
+
+void main(void)
+{
+    // gl_Position = gcu_PMVMatrix01[0] * gcu_PMVMatrix01[1] * vec4(gca_Vertices, 1);
+    gl_Position = gcu_PMVMatrix01[0] * gcu_PMVMatrix01[1] * gca_Vertices;
+#if 1
+    gcv_CurveParam = gca_CurveParams;
+#else
+    if( gcv_CurveParams.x <= -10.0 ) {
+        // vec4 tc = gcu_PMVMatrix01[0] * gcu_PMVMatrix01[1] * vec4(gca_CurveParams.xy, gca_Vertices.z, 1);
+        // gcv_CurveParams = vec3(tc.xy, gca_CurveParams.z);
+        gcv_CurveParam = gca_CurveParams;
+    } else {
+        gcv_CurveParam = gca_CurveParams;
+    }
+#endif
+#ifdef USE_COLOR_CHANNEL
+    gcv_Color = gca_Colors;
+#endif
+}
-- 
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