From d84812b6fb398c73cb3f339ab13d74b7e6822181 Mon Sep 17 00:00:00 2001 From: Sven Gothel <sgothel@jausoft.com> Date: Tue, 25 Feb 2014 23:10:06 +0100 Subject: Bug 802: Graph TextRenderer Performance Part-2 (fix artifacts, cleanup, incomplete) - OutlineShape - Add DIRTY_VERTICES bit in triangulation, which in turn solves the rendering artifact issue. - transformOutlines(..) -> protected - Note: Always pick triangles first, then vertices. The former renders vertices dirty. - Region - Make triangles / vertices accessible - Add 'validateIndices()' to add indices for triangles, code moved from the GLRegion* impl. Shall be refined later! - GLRegion - Passing 'RegionRenderer' instead of RenderState .. reducing argument numbers and aligning all related 'render' methods while giving association to the RegionRenderer. - Renderer -> RegionRenderer, dropping 'intermediate' RegionRenderer - Dropping draw() in RegionRenderer, should be issued simply by GLRegion in a unique fashion. - Dropping RegionFactory Too simple code as-is, simply invoke in Region.create(..) - Overall: - Add 'final' qualifier - Remove overloaded methods where rither default args can be used or a followup method call completes the 'intention'. --- .../jogamp/graph/curve/opengl/RegionFactory.java | 74 ---------------------- 1 file changed, 74 deletions(-) delete mode 100644 src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java (limited to 'src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java') diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java deleted file mode 100644 index 515583b14..000000000 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java +++ /dev/null @@ -1,74 +0,0 @@ -/** - * Copyright 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package jogamp.graph.curve.opengl; - -import com.jogamp.graph.curve.Region; -import com.jogamp.graph.curve.opengl.GLRegion; - -/** RegionFactory to create a Context specific Region implementation. - * - * @see GLRegion - */ -public class RegionFactory { - - /** - * Create a Region using the passed render mode - * - * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit - * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p> - * - * @param rs the RenderState to be used - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT} - */ - public static GLRegion create(int renderModes) { - if( 0 != ( Region.VBAA_RENDERING_BIT & renderModes ) ){ - return new VBORegion2PES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT); - } - else{ - return new VBORegionSPES2(renderModes); - } - } - - /** Create a Single Pass Region using the passed render mode - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, - * {@link Region#VBAA_RENDERING_BIT} - * @return - */ - public static GLRegion createSinglePass(int renderModes) { - return new VBORegionSPES2(renderModes); - } - - /** Create a Two Pass (VBAA) Region using the passed render mode - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, - * {@link Region#VBAA_RENDERING_BIT} - * @return - */ - public static GLRegion createTwoPass(int renderModes, int textureUnit) { - return new VBORegion2PES2(renderModes, textureUnit); - } -} -- cgit v1.2.3