From 711757aa4e087d97c3103489c47fbd7d76bcac3d Mon Sep 17 00:00:00 2001
From: Sven Gothel <sgothel@jausoft.com>
Date: Sat, 20 Sep 2014 02:51:44 +0200
Subject: FBObject: Simplify API (init/reset); Only issue automatic
 resetSamplingSink(..) if required; Fix resetSamplingSink(..), isBound(), ..

- Simplify API (init/reset)
  - use new unique methods for init and reset:
    - void init(final GL gl, final int newWidth, final int newHeight, final int newSamples)
      - does not issue resetSamplingSink(..)
    - boolean reset(final GL gl, final int newWidth, final int newHeight, final int newSamples)
      - always issues resetSamplingSink(..)

  - deprecated dual-use (init/reset):
    - boolean reset(final GL gl, final int newWidth, final int newHeight)
    - boolean reset(final GL gl, int newWidth, int newHeight, int newSamples, final boolean resetSamplingSink)

- reset(..) no more creates a dummy 'samplingSink' instance if sampling > 0,
  left up to resetSamplingSink(..)

- Track 'modified' state of FBObject,
  if size, format or any attachment has been changed since last
    - use(..)
    - syncSamplingSink(..)
    - resetSamplingSink(..)

- Only issue resetSamplingSink(..) from syncSamplingSink(..)/use(..)
  if 'modified == true'

+++

- Fix setSamplingSink(..), i.e. samplingSink state handling:
  - Validated whether given samplingSink is initialized,
    throws Exception if not.

- Fix resetSamplingSink(..)
  - resets the bound state, i.e. leaves it untouched
    - also unbinds the samplingSink

  - sampleSinkDepthStencilMismatch() also returns true if
    this.depth/stencil == null, but samplingSink is not.

  - Newly created colorbuffer/-texture matches
    exiting colorbuffer's internal-format, if exists.

  - Using simplified resetSizeImpl(..) for size mismatch

  - Simplified samplingColorSink init check

- Fix isBound()
    was: 'bound = bound && fbName != gl.getBoundFramebuffer(GL.GL_FRAMEBUFFER)'
    fix: 'bound = bound && fbName == gl.getBoundFramebuffer(GL.GL_FRAMEBUFFER)'

- Fix detachRenderbuffer(..) validates whether detachment was successful,
  similar to detachColorbuffer(..)
---
 src/jogl/classes/javax/media/opengl/awt/GLJPanel.java | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'src/jogl/classes/javax/media/opengl/awt/GLJPanel.java')

diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index ac091e4de..132367102 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -1692,7 +1692,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
                   fboDrawable.setTextureUnit( GLJPanel.this.requestedTextureUnit );
                   try {
                       fboFlipped = new FBObject();
-                      fboFlipped.reset(gl, panelWidth, panelHeight, 0, false);
+                      fboFlipped.init(gl, panelWidth, panelHeight, 0);
                       fboFlipped.attachColorbuffer(gl, 0, chosenCaps.getAlphaBits()>0);
                       // fboFlipped.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24);
                       gl.glClear(GL.GL_COLOR_BUFFER_BIT); // Bug 1020 (see above), cannot do in FBObject due to unknown 'first bind' state.
@@ -2038,7 +2038,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
             if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
                 try {
                     final GL gl = offscreenContext.getGL();
-                    fboFlipped.reset(gl, panelWidth, panelHeight, 0, false);
+                    fboFlipped.reset(gl, panelWidth, panelHeight, 0);
                     glslTextureRaster.reshape(gl.getGL2ES2(), 0, 0, panelWidth, panelHeight);
                 } finally {
                     offscreenContext.release();
-- 
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