From 1ec82447e464d5308442581f14d32f9775928454 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Mon, 2 Feb 2015 02:36:39 +0100 Subject: Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1) sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/** --- src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java') diff --git a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java b/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java index b8aef126b..852ebcaa7 100644 --- a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java +++ b/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java @@ -26,7 +26,7 @@ * or implied, of JogAmp Community. */ -package javax.media.opengl; +package com.jogamp.opengl; import com.jogamp.opengl.GLRendererQuirks; @@ -45,7 +45,7 @@ import com.jogamp.opengl.GLRendererQuirks; * i.e. the slave {@link GLAutoDrawable} will not be realized before their associated master. *

*

- * Using the nearest or same {@link GLCapabilitiesImmutable#getVisualID(javax.media.nativewindow.VisualIDHolder.VIDType) visual ID} + * Using the nearest or same {@link GLCapabilitiesImmutable#getVisualID(com.jogamp.nativewindow.VisualIDHolder.VIDType) visual ID} * or {@link GLCapabilitiesImmutable caps} across the shared {@link GLDrawable}s will yield best compatibility. *

*
Lifecycle Considerations
@@ -70,7 +70,7 @@ import com.jogamp.opengl.GLRendererQuirks; * or the slaves validate whether the resources are still valid. *

*

- * To simplify above lifecycle issues, one may use a {@link GLDrawableFactory#createDummyDrawable(javax.media.nativewindow.AbstractGraphicsDevice, boolean, GLCapabilitiesImmutable, GLCapabilitiesChooser) dummy} + * To simplify above lifecycle issues, one may use a {@link GLDrawableFactory#createDummyDrawable(com.jogamp.nativewindow.AbstractGraphicsDevice, boolean, GLCapabilitiesImmutable, GLCapabilitiesChooser) dummy} * {@link GLDrawable} and it's {@link GLContext} as the master of all shared slave {@link GLContext}. * Since this dummy instance does not depend on any native windowing system, it can be controlled easily w/o being in sight.
* Below code creates a {@link GLAutoDrawable} based on a dummy GLDrawable: -- cgit v1.2.3