From 0002fccdcd6383874b2813dc6bbe3e33f5f00924 Mon Sep 17 00:00:00 2001 From: Sven Gothel <sgothel@jausoft.com> Date: Tue, 16 Jul 2013 03:46:59 +0200 Subject: Only use base pipelines for Trace/Debug, mock others (ES2, GL2, ..); BuildComposablePipeline: Unify GL identify methods - Only use base pipelines for Trace/Debug, mock others (ES2, GL2, ..) The Trace/Debug generated pipelines consume quite some space and only the actual GL*Impl pipeline is actually required. To make this work, we have to identify the GL type via it's downstream instance to implement isGL*() and getGL*() methods, see below! Adding dummy Trace/Debug type wrapper for GL2, GL3, GL3bc, GL4 and GLES2. BuildComposablePipeline: Unify GL identify methods As described above, Trace/Debug shall utilize downstream identification for isGL*() and getGL*() methods. Custom types, like FixedFuncImpl may choose to be identified by their class inheritance, by passing command-line argument 'gl_identity_by_assignable_class'. --- .../javax/media/opengl/GLPipelineFactory.java | 20 ++++++++++++++++++-- 1 file changed, 18 insertions(+), 2 deletions(-) (limited to 'src/jogl/classes/javax/media/opengl/GLPipelineFactory.java') diff --git a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java index 2bfc77d4a..c6bf26235 100644 --- a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java @@ -51,8 +51,23 @@ public class GLPipelineFactory { /** * Creates a pipelined GL instance using the given downstream <code>downstream</code> - * and optional arguments <code>additionalArgs</code> for the constructor.<br> + * and optional arguments <code>additionalArgs</code> for the constructor. * + * <p> + * Sample code which installs a Debug and Trace pipeline + * automatic w/ user defined interface, here: GL2ES2: + * <pre> + * gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Debug", GL2ES2.class, gl, null) ); + * gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace", GL2ES2.class, gl, new Object[] { System.err } ) ); + * </pre> + * or automatic w/ automatic defined class: + * <pre> + * gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Debug", null, gl, null) ); + * gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, gl, new Object[] { System.err } ) ); + * </pre> + * </p> + * + * <p> * The upstream GL instance is determined as follows: * <ul> * <li> Use <code>pipelineClazzBaseName</code> as the class name's full basename, incl. package name</li> @@ -65,7 +80,8 @@ public class GLPipelineFactory { * <li> If upstream class is available use it, end loop.</li> * </ul> * </ul> - * </ul><br> + * </ul> + * </p> * * @param pipelineClazzBaseName the basename of the pipline class name * @param reqInterface optional requested interface to be used, may be null, in which case the first matching one is used -- cgit v1.2.3