From 3ed491213f8f7f05d7b9866b50d764370d8ff5f6 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sun, 25 Mar 2012 03:29:53 +0200 Subject: Enhance and generalize AWT Threading* implementation; Minor changes .. Threading*: - add invoke(..) generalizing the Therading decision GLCanvas: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - remove drawable lock, drawable is volatile instead GLJPanel: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - DEBUG: Use getThreadName() prefix GLContextImpl: - Remove GLWorkerThread idle command on makeCurrent(), no holding of context in worker thread while idle. - DEBUG: Use getThreadName() prefix X11GLXContext: - DEBUG: Use getThreadName() prefix TODO: Validate whether it's OK for GLCanvas and GLJPanel to set Threading.Mode.MT as the default mode! --- src/jogl/classes/javax/media/opengl/GLContext.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/jogl/classes/javax/media/opengl/GLContext.java') diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index 41dce0d3b..51adce70c 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -66,9 +66,9 @@ import jogamp.opengl.GLContextImpl; abstraction provides a stable object which clients can use to refer to a given context. */ public abstract class GLContext { - public static final boolean DEBUG = Debug.debug("GLContext"); + public static final boolean DEBUG = Debug.debug("GLContext"); + public static final boolean TRACE_SWITCH = DEBUG || Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true); - public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true); /** Reflects property jogl.debug.DebugGL. If true, the debug pipeline is enabled at context creation. */ public final static boolean DEBUG_GL = Debug.isPropertyDefined("jogl.debug.DebugGL", true); /** Reflects property jogl.debug.TraceGL. If true, the trace pipeline is enabled at context creation. */ -- cgit v1.2.3