From 6c346d98f04e2355210960fe9ffde47432f04d62 Mon Sep 17 00:00:00 2001
From: Sven Gothel <sgothel@jausoft.com>
Date: Mon, 22 Aug 2011 01:59:00 +0200
Subject: Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test
 fixes/adds (GearsES1/ES2)

rename/reloc:
 - javax.media.nativewindow.util:
      DimensionReadOnly -> DimensionImmutable
      PointReadOnly -> PointImmutable
      RectangleReadOnly -> RectangleImmutable

   unified 'immutable' name as used within jogamp already

 - remove array handler from public API
   com.jogamp.opengl.util.GL*ArrayHandler -> jogamp.opengl.util.GL*ArrayHandler

 - GLArrayData: Clarify method names
     getComponentNumber() -> getComponentCount()
     getComponentSize() -> getComponentSizeInBytes()
     getElementNumber() -> getElementCount()
     getByteSize() -> getSizeInBytes()

- FixedFuncPipeline: Moved def. array names to GLPointerFuncUtil

enhancement:
  - GLArrayDataServer: Add support for interleaved arrays/VBO
  - GLArrayData*.createFixed(..) remove 'name' argument (non sense for fixed function)
  - PMVMatrix:
    - one nio buffer
    - removed 'Pmv' multiplied matrix
    - removed 2x2 cut down 'Mvi' normal matrix (use 4x4 Mvi)
    -
tests:
 - RedSquare -> RedSquareES1/RedSquareES2
 - Gears ES1 fixed + ES2 added. Both work properly and share common Gears VBO construction
 - Added TestMapBuffer01NEWT, testing glMapBuffer
---
 src/jogl/classes/javax/media/opengl/GLArrayData.java | 17 ++++++++---------
 1 file changed, 8 insertions(+), 9 deletions(-)

(limited to 'src/jogl/classes/javax/media/opengl/GLArrayData.java')

diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java
index 4562c1c0b..26f0f6be2 100644
--- a/src/jogl/classes/javax/media/opengl/GLArrayData.java
+++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java
@@ -116,7 +116,7 @@ public interface GLArrayData {
     /**
      * The number of components per element
      */
-    public int getComponentNumber();
+    public int getComponentCount();
 
     /**
      * The component's GL data type, ie. GL_FLOAT
@@ -126,19 +126,19 @@ public interface GLArrayData {
     /**
      * The component's size in bytes
      */
-    public int getComponentSize();
+    public int getComponentSizeInBytes();
 
     /**
      * The current number of used elements.<br>
      * In case the buffer's position is 0 (sealed, flipped), it's based on it's limit instead of it's position.
      */
-    public int getElementNumber();
+    public int getElementCount();
     
     /**
-     * The current number of used bytes.<br>
+     * The currently used size in bytes.<br>
      * In case the buffer's position is 0 (sealed, flipped), it's based on it's limit instead of it's position.
      */
-    public int getByteSize();
+    public int getSizeInBytes();
 
     /**
      * True, if GL shall normalize fixed point data while converting 
@@ -146,10 +146,9 @@ public interface GLArrayData {
      */
     public boolean getNormalized();
 
-    /**
-     * The distance to the next payload,
-     * allowing interleaved arrays.
-     */
+    /** 
+     * @return the byte offset between consecutive components
+     */      
     public int getStride();
 
     public String toString();
-- 
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