From 476d1d755b6d9c5650779aedda1265917a6dec6e Mon Sep 17 00:00:00 2001 From: Michael Bien Date: Mon, 29 Mar 2010 22:33:06 +0200 Subject: fixed a bunch of javadoc warnings. --- src/jogl/classes/javax/media/opengl/GLArrayData.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/jogl/classes/javax/media/opengl/GLArrayData.java') diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java index d17ee6a06..088c71bd8 100644 --- a/src/jogl/classes/javax/media/opengl/GLArrayData.java +++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java @@ -21,10 +21,10 @@ public interface GLArrayData { * The index of the predefined array index, see list below, * or -1 in case of a shader attribute array. * - * @see javax.media.opengl.GL#GL_VERTEX_ARRAY - * @see javax.media.opengl.GL#GL_NORMAL_ARRAY - * @see javax.media.opengl.GL#GL_COLOR_ARRAY - * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY + * @see javax.media.opengl.GL2#GL_VERTEX_ARRAY + * @see javax.media.opengl.GL2#GL_NORMAL_ARRAY + * @see javax.media.opengl.GL2#GL_COLOR_ARRAY + * @see javax.media.opengl.GL2#GL_TEXTURE_COORD_ARRAY */ public int getIndex(); @@ -49,7 +49,7 @@ public interface GLArrayData { * Sets the determined location of the shader attribute * This is usually done within ShaderState. * - * @see javax.media.opengl.glsl.ShaderState#glVertexAttribPointer(GL2ES2, GLArrayData) + * @see com.jogamp.opengl.util.glsl.ShaderState#glVertexAttribPointer(GL2ES2, GLArrayData) */ public void setLocation(int v); -- cgit v1.2.3