From d0e01cb5c0ec3e48b8a9b9b79a7795b214c6e3ea Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 24 Aug 2013 17:56:49 +0200 Subject: GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-6) - DONE Multithreaded decoding and API should be considered stable by now, minor changes may apply if Android/OMX impl. requires it. We still need to solve TODO's as listed below, copied from 474ce65081ecd452215bc07ab866666cb11ca8b1. +++ - *TextureFrame OO changes: - TextureFrame extends TimeFrameI - GLMediaPlayerImpl* - Adapt to Ringbuffer changes of GlueGen commit f9f881e59c78e3036cb3f956bc97cfc3197f620d - Fix impl. method's API doc - getNextTextureImpl(..) returns video PTS - Fix audio-only playback - frame dropping shall only happen if: - previous frame has not been dropped - frame is too later - one decoded frame is already available - Don't block for decoder anymore: - nextFrame = "videoFramesDecoded.getBlocking() -> videoFramesDecoded.get()"; No 'next decoded frame avail' only could mean: - slow decoding/hardware - slow transport hence we shall not block rendering. - Add DEBUG output if using last frame - Add integer property 'jogl.debug.GLMediaPlayer.StreamWorker.delay' in milliseconds to simulate slow decoding, i.e. delay is added in StreamWorker after decoding before pushing new frame to Ringbuffer. - FFMPEGMediaPlayer: - audioFrameLimitWithVideo 128 -> 64 - audioFrameLimitAudioOnly 128 -> 32 - uses AudioSink's 'enqueueData(int pts, ByteBuffer bytes, int byteCount)' - fixes for audio-only playback +++ Working Tests: MovieSimple and MovieCube TODO-1: Fix - Android - OMXGLMediaPlayer TODO-2: - Fix issue where async audio frames arrive much later than 1st video frame, i.e. around 300ms. - Default TextureCount .. maybe 3 ? - Adding Audio synchronization ? - Find 'truth' about correlation of audio and video PTS values, currently, we assume both to be unrelated ? --- .../com/jogamp/opengl/util/av/GLMediaPlayer.java | 12 ++++------ .../opengl/util/texture/TextureSequence.java | 28 +++++++--------------- 2 files changed, 13 insertions(+), 27 deletions(-) (limited to 'src/jogl/classes/com') diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java index 726eddb01..02fbd721c 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java @@ -35,6 +35,7 @@ import javax.media.opengl.GLException; import jogamp.opengl.Debug; import com.jogamp.opengl.util.texture.TextureSequence; +import com.jogamp.opengl.util.TimeFrameI; /** * GLMediaPlayer interface specifies a {@link TextureSequence} state machine @@ -116,14 +117,11 @@ import com.jogamp.opengl.util.texture.TextureSequence; * to be properly considered by {@link GLMediaPlayerFactory#create(ClassLoader, String)} * and {@link GLMediaPlayerFactory#createDefault()}. *

+ *
Timestamp Accuracy
*

- * Variable type, value range and dimension has been chosen to suit embedded CPUs - * and characteristics of audio and video streaming. - * Milliseconds of type integer with a maximum value of {@link Integer#MAX_VALUE} - * will allow tracking time up 2,147,483.647 seconds or - * 24 days 20 hours 31 minutes and 23 seconds. - * Milliseconds granularity is also more than enough to deal with A-V synchronization, - * where the threshold usually lies within 22ms. + *

+ * Timestamp type and value range has been chosen to suit embedded CPUs + * and characteristics of audio and video streaming. See {@link TimeFrameI}. *

* *
Audio and video synchronization
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java index e13e5ff13..8b6cc1bf9 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java @@ -29,6 +29,8 @@ package com.jogamp.opengl.util.texture; import javax.media.opengl.GL; +import com.jogamp.opengl.util.TimeFrameI; + /** * Protocol for texture sequences, like animations, movies, etc. *

@@ -109,35 +111,21 @@ public interface TextureSequence { * Texture holder interface, maybe specialized by implementation * to associated related data. */ - public static class TextureFrame { - /** Constant marking an invalid PTS, i.e. Integer.MIN_VALUE == 0x80000000 == {@value}. Sync w/ native code. */ - public static final int INVALID_PTS = 0x80000000; - - /** Constant marking the end of the stream PTS, i.e. Integer.MIN_VALUE - 1 == 0x7FFFFFFF == {@value}. Sync w/ native code. */ - public static final int END_OF_STREAM_PTS = 0x7FFFFFFF; - + public static class TextureFrame extends TimeFrameI { + public TextureFrame(Texture t, int pts, int duration) { + super(pts, duration); + texture = t; + } public TextureFrame(Texture t) { texture = t; - pts = INVALID_PTS; - duration = 0; } public final Texture getTexture() { return texture; } - /** Get this frame's presentation timestamp (PTS) in milliseconds. */ - public final int getPTS() { return pts; } - /** Set this frame's presentation timestamp (PTS) in milliseconds. */ - public final void setPTS(int pts) { this.pts = pts; } - /** Get this frame's duration in milliseconds. */ - public final int getDuration() { return duration; } - /** Set this frame's duration in milliseconds. */ - public final void setDuration(int duration) { this.duration = duration; } public String toString() { - return "TextureFrame[pts " + pts + " ms, l " + duration + " ms, texID "+ texture.getTextureObject() + "]"; + return "TextureFrame[pts " + pts + " ms, l " + duration + " ms, texID "+ (null != texture ? texture.getTextureObject() : 0) + "]"; } protected final Texture texture; - protected int pts; - protected int duration; } public interface TexSeqEventListener { -- cgit v1.2.3