From 9505d48f1702e2ba8c9e72edcbb8fab5ad01bc56 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 26 Jan 2013 05:21:17 +0100 Subject: FBObject/GLFBODrawableImpl: Silence stderr if not in DEBUG mode relying on application handling verbosity and debug output The following cases were dumping states on stderr: - FBOObject.isStatusValid() if false -> Only dumps if DEBUG - GLFBODrawableImpl.reset() if fboResetQuirk becomes true and 1st time in ClassLoader -> Only dumps if DEBUG --- src/jogl/classes/com/jogamp/opengl/FBObject.java | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/jogl/classes/com/jogamp/opengl') diff --git a/src/jogl/classes/com/jogamp/opengl/FBObject.java b/src/jogl/classes/com/jogamp/opengl/FBObject.java index 17589aa0e..7d0fcfa38 100644 --- a/src/jogl/classes/com/jogamp/opengl/FBObject.java +++ b/src/jogl/classes/com/jogamp/opengl/FBObject.java @@ -1088,8 +1088,10 @@ public class FBObject { case 0: default: - System.err.println("Framebuffer " + fbName + " is incomplete, status = " + toHexString(vStatus) + - " : " + getStatusString(vStatus)); + if(DEBUG) { + System.err.println("Framebuffer " + fbName + " is incomplete, status = " + toHexString(vStatus) + + " : " + getStatusString(vStatus)); + } return false; } } -- cgit v1.2.3