From 6363ae5fb6975a6f2e7c1093ce81f25b699e3e61 Mon Sep 17 00:00:00 2001 From: Sven Göthel Date: Sun, 14 Jan 2024 04:19:10 +0100 Subject: Graph/GraphUI: Revise Graph Region ShaderMapping, fix AABBox-Clipping for Pass2-AA, revise Pass2 AA Quality parameter .. Misc: - Graph VBORegion2PVBAAES2: Drop unused FBO rescale - Move MIN/MAX QUALITY/SAMPLE from GraphUI Scene -> Graph Region +++ Quality -> Pass2 AA Quality - Drop quality field in region - Pass quality to GLRegion.draw(..) similar to sampleCount for dynamic shader and switch - TODO: Pass quality parameter in TextRegionUtil's functions Fix RegionRenderer Shader Mapping - Use ShaderKey class to properly implement the hash value and equals method - For this, TextureSequence.getTextureFragmentShaderHashID() has been added to provide actual shader-snippet for the equals function - All required criterias are included in the hash value and equals method Fix AABBox Clipping for Pass-2 AA - Clipping in pass2-AA must happen in pass2 on actual gcu_PMVMatrix01 (not ortho) +++ GraphUI GraphShape - Rename: [get,set]{->AA}Quality() GraphUI Scene - Rename: mark{All->}ShapesDirty(), set{AllShapes->}Sharpness(), set{AllShapes->AA}Quality() - Fix setSampleCount(..), i.e. markStatesDirty() not markShapesDirty() - Fix setAAQuality(), markShapesDirty() and markStatesDirty(): Use forAll(..) to traverse through all shapes and groups. GraphUI Group - Add setFixedSize() - Add setClipOnBox() - Document setRelayoutOnDirtyShapes(), isShapeDirty() --- .../com/jogamp/opengl/util/texture/ImageSequence.java | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java') diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java index 2da2dcbfc..99704ced0 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java @@ -159,6 +159,7 @@ public class ImageSequence implements TextureSequence { } else if(null != texLookupFuncName && texLookupFuncName.length()>0) { textureLookupFunctionName = texLookupFuncName; } + textureFragmentShaderHashCode = 0; return textureLookupFunctionName; } @@ -179,14 +180,23 @@ public class ImageSequence implements TextureSequence { "}\n\n"; } + @Override + public String getTextureFragmentShaderHashID() { + // return getTextureSampler2DType()+";"+getTextureLookupFunctionName()+";"+getTextureLookupFragmentShaderImpl(); + if( useBuildInTexLookup ) { + return getTextureSampler2DType()+";"+getTextureLookupFunctionName(); + } else { + return getTextureLookupFragmentShaderImpl(); + } + } + @Override public int getTextureFragmentShaderHashCode() { if( !isTextureAvailable() ) { textureFragmentShaderHashCode = 0; return 0; } else if( 0 == textureFragmentShaderHashCode ) { - int hash = 31 + getTextureLookupFragmentShaderImpl().hashCode(); - hash = ((hash << 5) - hash) + getTextureSampler2DType().hashCode(); + final int hash = getTextureFragmentShaderHashID().hashCode(); textureFragmentShaderHashCode = hash; } return textureFragmentShaderHashCode; -- cgit v1.2.3