From e5d63fe78dfe6760de7997e5303aada7ab8b570e Mon Sep 17 00:00:00 2001 From: Michael Bien <mbien@fh-landshut.de> Date: Mon, 29 Mar 2010 14:07:26 +0200 Subject: com.jogamp.opengl.util.BufferUtil extends com.jogamp.gluegen.runtime.Buffers. removed all redundant methods from BufferUtil. --- src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java') diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java index 01b94d0d9..94b329cd5 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java @@ -1,6 +1,7 @@ package com.jogamp.opengl.util.glsl; +import com.jogamp.gluegen.runtime.Buffers; import javax.media.opengl.*; import com.jogamp.opengl.util.*; import com.jogamp.opengl.impl.Debug; @@ -34,7 +35,7 @@ public class ShaderCode { shaderBinaryFormat = -1; shaderBinary = null; shaderType = type; - shader = BufferUtil.newIntBuffer(number); + shader = Buffers.newDirectIntBuffer(number); id = getNextID(); if(DEBUG_CODE) { @@ -55,7 +56,7 @@ public class ShaderCode { shaderBinaryFormat = binFormat; shaderBinary = binary; shaderType = type; - shader = BufferUtil.newIntBuffer(number); + shader = Buffers.newDirectIntBuffer(number); id = getNextID(); } -- cgit v1.2.3