From e5d63fe78dfe6760de7997e5303aada7ab8b570e Mon Sep 17 00:00:00 2001
From: Michael Bien <mbien@fh-landshut.de>
Date: Mon, 29 Mar 2010 14:07:26 +0200
Subject: com.jogamp.opengl.util.BufferUtil extends
 com.jogamp.gluegen.runtime.Buffers. removed all redundant methods from
 BufferUtil.

---
 src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

(limited to 'src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java')

diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
index 01b94d0d9..94b329cd5 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
@@ -1,6 +1,7 @@
 
 package com.jogamp.opengl.util.glsl;
 
+import com.jogamp.gluegen.runtime.Buffers;
 import javax.media.opengl.*;
 import com.jogamp.opengl.util.*;
 import com.jogamp.opengl.impl.Debug;
@@ -34,7 +35,7 @@ public class ShaderCode {
         shaderBinaryFormat = -1;
         shaderBinary = null;
         shaderType   = type;
-        shader = BufferUtil.newIntBuffer(number);
+        shader = Buffers.newDirectIntBuffer(number);
         id = getNextID();
 
         if(DEBUG_CODE) {
@@ -55,7 +56,7 @@ public class ShaderCode {
         shaderBinaryFormat = binFormat;
         shaderBinary = binary;
         shaderType   = type;
-        shader = BufferUtil.newIntBuffer(number);
+        shader = Buffers.newDirectIntBuffer(number);
         id = getNextID();
     }
 
-- 
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