From 920efa82bf88a30b1180687955b175fc9c3abc1d Mon Sep 17 00:00:00 2001 From: Sven Gothel <sgothel@jausoft.com> Date: Wed, 19 Apr 2023 20:55:36 +0200 Subject: Graph [GL]Region: Use small initial indices/vertices count (640 -> 16), since (huge) text glyph gets always pre-calculated. Region.countOutlineShape() indices ceiling raised from 60% to 90% of vertices, otherwise gets exceeded too often later on. --- src/jogl/classes/com/jogamp/graph/curve/Region.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/jogl/classes/com/jogamp/graph/curve/Region.java') diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index 5201d07b1..ef2bbf494 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -497,7 +497,7 @@ public abstract class Region { final int verticeCount = vertsIn.size() + shape.getAddedVerticeCount(); final int indexCount = trisIn.size() * 3; vertIndexCount[0] += verticeCount; - vertIndexCount[1] += Math.min( Math.ceil(verticeCount * 0.6), indexCount ); + vertIndexCount[1] += Math.min( Math.ceil(verticeCount * 0.9), indexCount ); } } -- cgit v1.2.3