From d6056f4daf2bd6f19cc3f8ff7ca1a812d8db9695 Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Sun, 27 Aug 2023 21:06:13 +0200
Subject: UISceneDemo03: Detail demo description, add blog entry
---
src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo03.java | 10 +++++++---
1 file changed, 7 insertions(+), 3 deletions(-)
(limited to 'src/demos/com')
diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo03.java b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo03.java
index b21677d58..744ab1ea6 100644
--- a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo03.java
+++ b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo03.java
@@ -89,18 +89,22 @@ import com.jogamp.opengl.util.texture.TextureSequence.TextureFrame;
*
* This variation of {@link UISceneDemo00} shows
*
- * - Two repetitive scrolling text lines. One text shorter than the line-width and one longer.
- * - One line of animated rectangles, rotating around their z-axis
+ * - Two repetitive steady scrolling text lines. One text shorter than the line-width and one longer.
+ * - One line of animated rectangles, rotating around their z-axis and accelerating towards their target.
* - A text animation assembling one line of text,
* each glyph coming from from a random 3D point moving to its destination all at once including rotation.
- * - One line of text with sine wave animation.
+ * - One line of text with sine wave animation flattening and accelerating towards its target.
*
*
*
+ * Blog entry: https://jausoft.com/blog/2023/08/27/graphui_animation_animgroup/
+ *
+ *
* - Pass '-keep' to main-function to keep running.
* - Pass '-aspeed' to vary velocity
* - Pass '-rspeed ' angular velocity in radians/s
* - Pass '-no_anim_box' to not show a visible and shrunken box around the AnimGroup
+ * - Pass '-audio ' to play audio (only)
*
*/
public class UISceneDemo03 {
--
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