From d6f9dbc493df725d3d574403549de142c5e1222a Mon Sep 17 00:00:00 2001
From: Kenneth Russel <kbrussel@alum.mit.edu>
Date: Mon, 24 Oct 2005 19:21:03 +0000
Subject: Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
 contains the evolving JSR-231 Reference Implementation and the JSR-231 branch
 is permanently closed.

git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
---
 src/classes/javax/media/opengl/GLAutoDrawable.java | 117 +++++++++++++++++++++
 1 file changed, 117 insertions(+)
 create mode 100644 src/classes/javax/media/opengl/GLAutoDrawable.java

(limited to 'src/classes/javax/media/opengl/GLAutoDrawable.java')

diff --git a/src/classes/javax/media/opengl/GLAutoDrawable.java b/src/classes/javax/media/opengl/GLAutoDrawable.java
new file mode 100644
index 000000000..18adfde54
--- /dev/null
+++ b/src/classes/javax/media/opengl/GLAutoDrawable.java
@@ -0,0 +1,117 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import javax.media.opengl.glu.*;
+
+/** A higher-level abstraction than {@link GLDrawable} which supplies
+    an event based mechanism ({@link GLEventListener}) for performing
+    OpenGL rendering. A GLAutoDrawable automatically creates a primary
+    rendering context which is associated with the GLAutoDrawable for
+    the lifetime of the object. This context has the {@link
+    GLContext#setSynchronized synchronized} property enabled so that
+    calls to {@link GLContext#makeCurrent makeCurrent} will block if
+    the context is current on another thread. This allows the internal
+    GLContext for the GLAutoDrawable to be used both by the event
+    based rendering mechanism as well by end users directly. */
+
+public interface GLAutoDrawable extends GLDrawable, ComponentEvents {
+  /**
+   * Returns the context associated with this drawable. The returned
+   * context will be synchronized.
+   */
+  public GLContext getContext();
+
+  /** Adds a {@link GLEventListener} to this drawable. If multiple
+      listeners are added to a given drawable, they are notified of
+      events in an arbitrary order. */
+  public void addGLEventListener(GLEventListener listener);
+
+  /** Removes a {@link GLEventListener} from this drawable. Note that
+      if this is done from within a particular drawable's {@link
+      GLEventListener} handler (reshape, display, etc.) that it is not
+      guaranteed that all other listeners will be evaluated properly
+      during this update cycle. */
+  public void removeGLEventListener(GLEventListener listener);
+
+  /** Causes OpenGL rendering to be performed for this GLAutoDrawable
+      by calling {@link GLEventListener#display display} for all
+      registered {@link GLEventListener}s. Called automatically by the
+      window system toolkit upon receiving a repaint() request. this
+      routine may be called manually for better control over the
+      rendering process. It is legal to call another GLAutoDrawable's
+      display method from within the {@link GLEventListener#display
+      display} callback. */
+  public void display();
+
+  /** Schedules a repaint of the component at some point in the
+      future. */
+  public void repaint();
+
+  /** Enables or disables automatic buffer swapping for this drawable.
+      By default this property is set to true; when true, after all
+      GLEventListeners have been called for a display() event, the
+      front and back buffers are swapped, displaying the results of
+      the render. When disabled, the user is responsible for calling
+      {@link #swapBuffers} manually. */
+  public void setAutoSwapBufferMode(boolean onOrOff);
+
+  /** Indicates whether automatic buffer swapping is enabled for this
+      drawable. See {@link #setAutoSwapBufferMode}. */
+  public boolean getAutoSwapBufferMode();
+
+  /** Returns the {@link GL} pipeline object this GLAutoDrawable uses.
+      If this method is called outside of the {@link
+      GLEventListener}'s callback methods (init, display, etc.) it may
+      return null. Users should not rely on the identity of the
+      returned GL object; for example, users should not maintain a
+      hash table with the GL object as the key. Additionally, the GL
+      object should not be cached in client code, but should be
+      re-fetched from the GLAutoDrawable at the beginning of each call
+      to init, display, etc. */
+  public GL getGL();
+
+  /** Sets the {@link GL} pipeline object this GLAutoDrawable uses.
+      This should only be called from within the GLEventListener's
+      callback methods, and usually only from within the init()
+      method, in order to install a composable pipeline. See the JOGL
+      demos for examples. */
+  public void setGL(GL gl);
+}
-- 
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