From 7bb5885fc3a904f49e22f0c8cbf747d9b189a7ba Mon Sep 17 00:00:00 2001 From: Sven Gothel <sgothel@jausoft.com> Date: Wed, 25 Jul 2012 04:23:35 +0200 Subject: SWT Update: SWT GLCanvas creates lazy when resource is ready; Create new NewtCanvasSWT allowing to parent NEWT windows natively. SWT GLCanvas creates lazy when resource is ready - Ensures drawable and context are created when size > zero and native visualID is valid. The latter is platform dependent. - Note that you cannot utilize custom GLCapabilities w/ this one, since the configurations is already realized - use NewtCanvasSWT. Create new NewtCanvasSWT allowing to parent NEWT windows natively: - Similar to NewtCanvasAWT - Allows attaching / detaching NEWT windows NewtCanvasAWT: Public setNEWTChild(..) fixed Added test cases for the above - tested on Linux, OSX and Windows w/ SWT Note: As usual for OSX, add -XstartOnFirstThread Details: - NEWT Display has new method: 'EDTUtil setEDTUtil(EDTUtil)' allowing to set a custom event dispatch utility. We use this to set our SWTEDTUtil for using NEWT w/ SWT complying w/ SWT threading constraints. --- make/scripts/java-win64-dbg.bat | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'make/scripts/java-win64-dbg.bat') diff --git a/make/scripts/java-win64-dbg.bat b/make/scripts/java-win64-dbg.bat index 109755d2e..c8a90454d 100755 --- a/make/scripts/java-win64-dbg.bat +++ b/make/scripts/java-win64-dbg.bat @@ -18,7 +18,7 @@ set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\gluege echo CP_ALL %CP_ALL% -set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.FBObject" +REM set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.FBObject" REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.EGLDrawableFactory.DontQuery" REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.EGLDrawableFactory.QueryNativeTK" REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" @@ -37,7 +37,7 @@ REM set D_ARGS="-Djogl.debug=all" REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.debug.DebugGL" "-Djogl.debug.TraceGL" REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.windows.useWGLVersionOf5WGLGDIFuncSet" REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch" -REM set D_ARGS="-Dnewt.debug.Window" +set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display" REM set D_ARGS="-Djogl.debug.GLDebugMessageHandler" "-Djogl.debug.DebugGL" "-Djogl.debug.TraceGL" REM set D_ARGS="-Djogl.debug.DebugGL" "-Djogl.debug.GLDebugMessageHandler" "-Djogl.debug.GLSLCode" REM set D_ARGS="-Djogl.debug.GLContext" "-Dnewt.debug=all" -- cgit v1.2.3