From 2aeff053c55dadafb94bfbba661250e0c96f1fe5 Mon Sep 17 00:00:00 2001 From: Sven Gothel <sgothel@jausoft.com> Date: Fri, 15 Feb 2013 17:15:49 +0100 Subject: Fix Bug 691 (part-2): Extra '[subLayer release]' is wrong, since 'CGL.releaseNSOpenGLLayer' triggers release - but very late w/ AWT usage. OSXUtil_RemoveCASublayer0's added '[subLayer release]' in commit f6e6fab2a7ddfb5c9b614cb072c27ff697629161 is wrong, since 'CGL.releaseNSOpenGLLayer' actually does trigger it's release. This was not seen w/ AWT tests, since it happens very later. A NewtCanvasAWT test disclosed this error -> removed that extra release call. The culprit for the late release w/ AWT usage was CGL.createNSOpenGLLayer's call in the current thread. Moving it to the Main-Thread fixed the problem. All CALayer lifecycle calls are issued on the Main-Thread now. NSOpenGLLayer's CVDisplayLink OpenGL fitting via 'CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext' is now performed at it's context creation in 'NSOpenGLLayer::openGLContextForPixelFormat'. The 'extra' release of the NSOpenGLLayer's NSOpenGLContext as introduced in commit f6e6fab2a7ddfb5c9b614cb072c27ff697629161 is still valid. --- make/config/jogl/cgl-macosx-CustomJavaCode.java | 22 ++++++++++++++++++++++ make/config/jogl/cgl-macosx.cfg | 9 +++++++++ 2 files changed, 31 insertions(+) create mode 100644 make/config/jogl/cgl-macosx-CustomJavaCode.java (limited to 'make/config') diff --git a/make/config/jogl/cgl-macosx-CustomJavaCode.java b/make/config/jogl/cgl-macosx-CustomJavaCode.java new file mode 100644 index 000000000..b9a37d0c6 --- /dev/null +++ b/make/config/jogl/cgl-macosx-CustomJavaCode.java @@ -0,0 +1,22 @@ + +/** + * Creates the NSOpenGLLayer for FBO/PBuffer w/ optional GL3 shader program on Main-Thread + */ +public static long createNSOpenGLLayer(final long ctx, final int gl3ShaderProgramName, final long fmt, final long p, + final int texID, final boolean opaque, final int texWidth, final int texHeight) { + return OSXUtil.RunOnMainThread(true, new Function<Long, Object>() { + public Long eval(Object... args) { + return Long.valueOf( createNSOpenGLLayerImpl(ctx, gl3ShaderProgramName, fmt, p, texID, opaque, texWidth, texHeight) ); + } } ).longValue(); +} + +/** + * Releases the NSOpenGLLayer on Main-Thread + */ +public static void releaseNSOpenGLLayer(final long nsOpenGLLayer) { + OSXUtil.RunOnMainThread(true, new Runnable() { + public void run() { + releaseNSOpenGLLayerImpl(nsOpenGLLayer); + } } ); +} + diff --git a/make/config/jogl/cgl-macosx.cfg b/make/config/jogl/cgl-macosx.cfg index 203802d29..98123f605 100644 --- a/make/config/jogl/cgl-macosx.cfg +++ b/make/config/jogl/cgl-macosx.cfg @@ -34,6 +34,13 @@ Opaque long NSOpenGLLayer * CustomCCode #include </usr/include/machine/types.h> CustomCCode #include "macosx-window-system.h" +AccessControl createNSOpenGLLayerImpl PRIVATE +AccessControl releaseNSOpenGLLayerImpl PRIVATE +RenameJavaMethod createNSOpenGLLayer createNSOpenGLLayerImpl +RenameJavaMethod releaseNSOpenGLLayer releaseNSOpenGLLayerImpl + +IncludeAs CustomJavaCode CGL cgl-macosx-CustomJavaCode.java + # Implement the first argument to getProcAddress as String instead # of byte[] ArgumentIsString getProcAddress 0 @@ -53,3 +60,5 @@ DropUniqVendorExtensions SGIX DropUniqVendorExtensions SUN DropUniqVendorExtensions WIN +Import com.jogamp.common.util.Function +Import jogamp.nativewindow.macosx.OSXUtil -- cgit v1.2.3