From 32790c376583beccd030eecd7c56cbe66d380172 Mon Sep 17 00:00:00 2001
From: Sven Gothel <sgothel@jausoft.com>
Date: Tue, 20 Apr 2010 11:46:26 +0200
Subject: JOGL GL4 preperation (cont):

- All available OpenGL versions (native/platform) are verified at GLProfile
  initialization and can be queried ..
  A mapping of major,compat -> major,minor,options is created.

- Removal of temp context creation, when creating a context.
  This was necessary to query general availability of ARB_create_context.
  Due to the shared context of X11GLXDrawableFactory and WindowsWGLDrawableFactory,
  this is no more necessary.
  Due to the version mapping, the ARB_create_context paramters are known.

- NativeWindow X11Lib: Added X11ErrorHandler, throwing a RuntimeException.
  Necessary to catch BadMatch .. etc X11 errors, eg for glXCreateContextAttribsARB
  Hence all X11 calls are covered now.

- X11DummyGLXDrawable needs to use an own Window, otherwise GLn n>2 fails

- Flattening the desktop GL* implementation,
  all use GL4bcImpl, which reduces the footprint dramatically.

- GL*Impl.isGL*() (desktop) utilizes the GLContext.isGL*(),
  hence the results reflect the actual native context version.

- GLContextImpl makeCurrent/create: Added workflow documentation,
  clarified code, defined abstract methods to have a protocol.

- Removed moved files (from here to gluegen),
  see gluegen a01cb3d59715a41153380f1977ec75263b762dc6

- NativeLibLoader -> <TYPE>JNILibLoader

- Fixed Exception Handling (as in gluegen bce53b52c8638729750c4286dbc04cb14329fd34),
  ie removed empty catch Throwable ..

- GLContext.setSwapInterval(): Nop in offscreen case, otherwise X11IOError (NVIDIA Bug)

Test:
  Tests
    - Junit
    - demos.gears.Gears
    - demos.jrefract.JRefract

  Platforms
    - Linux 64/32 ATI/NVidia
    - MacOsX
    - Windows (virtualbox 3.1.6, offscreen failed)

TODO/BUGS:
    - FIXME ATI GLn n>2 with AWT, can't make context current, works well on NVIDIA though
    - FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available!
    - Add GL 3.3 to GL3/gl3ext.h
    - Add GL 4.0 to GL3/gl3ext.h and fix the GL3/GL4 seperation
    - Rename jogl.gl2.jar -> jogl.gldesktop.jar (as done with it's native lib already)
---
 make/config/jogl/glu-CustomJavaCode-base.java | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'make/config/jogl/glu-CustomJavaCode-base.java')

diff --git a/make/config/jogl/glu-CustomJavaCode-base.java b/make/config/jogl/glu-CustomJavaCode-base.java
index aeb4f2ef9..480f5d117 100755
--- a/make/config/jogl/glu-CustomJavaCode-base.java
+++ b/make/config/jogl/glu-CustomJavaCode-base.java
@@ -169,7 +169,7 @@ protected static boolean checkedGLUtessellatorImpl = false;
 
 protected static final void validateGLUtessellatorImpl() {
     if(!checkedGLUtessellatorImpl) {
-        availableGLUtessellatorImpl = NWReflection.isClassAvailable("com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl");
+        availableGLUtessellatorImpl = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl");
         checkedGLUtessellatorImpl = true;
     }
     if(!availableGLUtessellatorImpl) {
@@ -1220,7 +1220,7 @@ protected static final void validateGLUquadricImpl() {
     if(!checkedGLUquadricImpl) {
         synchronized (syncObject) {
             if(!checkedGLUquadricImpl) {
-                availableGLUquadricImpl = NWReflection.isClassAvailable("com.jogamp.opengl.impl.glu.GLUquadricImpl");
+                availableGLUquadricImpl = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.GLUquadricImpl");
                 checkedGLUquadricImpl = true;
             }
         }
-- 
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