From b5ce9cce6223810c6df7b66cf1a51318309fdc90 Mon Sep 17 00:00:00 2001
From: sg215889
While the APIs for vendor extensions are unconditionally
-ClassJavadoc GL * exposed, the underlying functions may not be present. The method
-ClassJavadoc GL * {@link #isFunctionAvailable} should be used to query the
-ClassJavadoc GL * availability of any non-core function before it is used for the
-ClassJavadoc GL * first time; for example,
-ClassJavadoc GL * gl.isFunctionAvailable("glProgramStringARB")
. On
-ClassJavadoc GL * certain platforms (Windows in particular), the most "core"
-ClassJavadoc GL * functionality is only OpenGL 1.1, so in theory any routines first
-ClassJavadoc GL * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor
-ClassJavadoc GL * extensions should all be queried. Calling an unavailable function
-ClassJavadoc GL * will cause a {@link GLException} to be raised.
gl.isExtensionAvailable("GL_ARB_vertex_program");
.
-ClassJavadoc GL * However, in this case it is up to the end user to know which
-ClassJavadoc GL * routines or functionality are associated with which OpenGL
-ClassJavadoc GL * extensions. It may also be used to test for the availability of a
-ClassJavadoc GL * particular version of OpenGL: for example,
-ClassJavadoc GL * gl.isExtensionAvailable("GL_VERSION_1_5");
.
-ClassJavadoc GL *
-ClassJavadoc GL * Exceptions to the window system extension naming rules: -ClassJavadoc GL * -ClassJavadoc GL *
wglAllocateMemoryNV
/
-ClassJavadoc GL * glXAllocateMemoryNV
and associated routines. {@link
-ClassJavadoc GL * #glAllocateMemoryNV} has been provided for window system-independent
-ClassJavadoc GL * access to VAR. {@link #isFunctionAvailable} will translate an argument
-ClassJavadoc GL * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate
-ClassJavadoc GL * window system-specific name.
-ClassJavadoc GL *
-ClassJavadoc GL * -ClassJavadoc GL * +ClassJavadoc GL *
Common interface containing the subset of all profiles, GL3, GL2, GLES1 and GLES2.
+ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.
+ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.
+ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL
+ClassJavadoc GL2ES1 *
+ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.
+ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
+ClassJavadoc GL2ES2 *
+ClassJavadoc GL2GL3 * Interface containing the common subset of GL3 and GL2.
+ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL
+ClassJavadoc GL2GL3 *
+ClassJavadoc GL2 * This interface contains all core desktop OpenGL methods through +ClassJavadoc GL2 * version 3.0, inclusive, as well as most of it's extensions defined at the +ClassJavadoc GL2 * time of this specification. Early OpenGL extensions whose functionality +ClassJavadoc GL2 * was incorporated into core OpenGL by version 2.0, inclusive, are specifically +ClassJavadoc GL2 * excluded. +ClassJavadoc GL2 *
+ClassJavadoc GL2 */ + +ClassJavadoc GL3 /** +ClassJavadoc GL3 *
+ClassJavadoc GL3 * This interface contains all core desktop OpenGL methods starting from 3.1,
+ClassJavadoc GL3 * inclusive - forward compatible only, as well as most of it's extensions defined at the
+ClassJavadoc GL3 * time of this specification.
+ClassJavadoc GL3 *
+ClassJavadoc GLES1 * This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0, +ClassJavadoc GLES1 * inclusive, as well as most of it's extensions defined at the +ClassJavadoc GLES1 * time of this specification. +ClassJavadoc GLES1 *
+ClassJavadoc GLES1 */ + +ClassJavadoc GLES2 /** +ClassJavadoc GLES2 *+ClassJavadoc GLES2 * This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0, +ClassJavadoc GLES2 * inclusive, as well as most of it's extensions defined at the +ClassJavadoc GLES2 * time of this specification. +ClassJavadoc GLES2 *
+ClassJavadoc GLES2 */ + +# Javadoc for the EGL class +ClassJavadoc EGL /** +ClassJavadoc EGL * Provides access to the embedded-specific OpenGL vendor extensions. +ClassJavadoc EGL * See {@link GLBase} for more information. +ClassJavadoc EGL */ + # Javadoc for the WGL class ClassJavadoc WGL /** ClassJavadoc WGL * Provides access to the Windows-specific OpenGL vendor extensions. -ClassJavadoc WGL * See {@link GL} for more information. +ClassJavadoc WGL * See {@link GLBase} for more information. ClassJavadoc WGL */ # Javadoc for the GLX class ClassJavadoc GLX /** ClassJavadoc GLX * Provides access to the X11-specific OpenGL vendor extensions. -ClassJavadoc GLX * See {@link GL} for more information. +ClassJavadoc GLX * See {@link GLBase} for more information. ClassJavadoc GLX */ # Javadoc for the CGL class ClassJavadoc CGL /** ClassJavadoc CGL * Provides access to the MacOSX-specific OpenGL vendor extensions. -ClassJavadoc CGL * See {@link GL} for more information. +ClassJavadoc CGL * See {@link GLBase} for more information. ClassJavadoc CGL */ # Javadoc for the XVisualInfo class @@ -556,86 +573,9 @@ ClassJavadoc XVisualInfo */ # Custom code for querying extensions and exposing # wglAllocateMemoryNV/glXAllocateMemoryNV -CustomJavaCode GL /** -CustomJavaCode GL * Returns true if the specified OpenGL core- or extension-function can be -CustomJavaCode GL * used successfully through this GL instance given the current host (OpenGL -CustomJavaCode GL * client) and display (OpenGL server) configuration.-CustomJavaCode GL * By "successfully" we mean that the function is both callable -CustomJavaCode GL * on the machine running the program and available on the current -CustomJavaCode GL * display.
-CustomJavaCode GL * -CustomJavaCode GL * In order to call a function successfully, the function must be both -CustomJavaCode GL * callable on the machine running the program and available on -CustomJavaCode GL * the display device that is rendering the output (note: on non-networked, -CustomJavaCode GL * single-display machines these two conditions are identical; on networked and/or -CustomJavaCode GL * multi-display machines this becomes more complicated). These conditions are -CustomJavaCode GL * met if the function is either part of the core OpenGL version supported by -CustomJavaCode GL * both the host and display, or it is an OpenGL extension function that both -CustomJavaCode GL * the host and display support.
-CustomJavaCode GL * -CustomJavaCode GL * A GL function is callable if it is successfully linked at runtime, -CustomJavaCode GL * hence the GLContext must be made current at least once. -CustomJavaCode GL * -CustomJavaCode GL * @param glFunctionName the name of the OpenGL function (e.g., use -CustomJavaCode GL * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link -CustomJavaCode GL * #glBindRenderbuffer(int,int)} is available). -CustomJavaCode GL */ -CustomJavaCode GL public boolean isFunctionAvailable(String glFunctionName); - -CustomJavaCode GL /** -CustomJavaCode GL * Returns true if the specified OpenGL extension can be -CustomJavaCode GL * used successfully through this GL instance given the current host (OpenGL -CustomJavaCode GL * client) and display (OpenGL server) configuration.
-CustomJavaCode GL *
-CustomJavaCode GL * @param glExtensionName the name of the OpenGL extension (e.g.,
-CustomJavaCode GL * "GL_ARB_vertex_program").
-CustomJavaCode GL */
-CustomJavaCode GL public boolean isExtensionAvailable(String glExtensionName);
-
-CustomJavaCode GL /**
-CustomJavaCode GL * Provides platform-independent access to the wglAllocateMemoryNV
/
-CustomJavaCode GL * glXAllocateMemoryNV
extension.
-CustomJavaCode GL */
-CustomJavaCode GL public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
-
-CustomJavaCode GL /** Provides a platform-independent way to specify the minimum swap
-CustomJavaCode GL interval for buffer swaps. An argument of 0 disables
-CustomJavaCode GL sync-to-vertical-refresh completely, while an argument of 1
-CustomJavaCode GL causes the application to wait until the next vertical refresh
-CustomJavaCode GL until swapping buffers. The default, which is platform-specific,
-CustomJavaCode GL is usually either 0 or 1. This function is not guaranteed to
-CustomJavaCode GL have an effect, and in particular only affects heavyweight
-CustomJavaCode GL onscreen components. */
-CustomJavaCode GL public void setSwapInterval(int interval);
-
-CustomJavaCode GL /**
-CustomJavaCode GL * Returns an object through which platform-specific OpenGL extensions
-CustomJavaCode GL * (WGL, GLX, etc.) may be accessed. The data type of the returned
-CustomJavaCode GL * object and its associated capabilities are undefined. Most
-CustomJavaCode GL * applications will never need to call this method. It is highly
-CustomJavaCode GL * recommended that any applications which do call this method perform
-CustomJavaCode GL * all accesses on the returned object reflectively to guard
-CustomJavaCode GL * themselves against changes to the implementation.
-CustomJavaCode GL */
-CustomJavaCode GL public Object getPlatformGLExtensions();
-
-CustomJavaCode GL /**
-CustomJavaCode GL * Returns an object providing access to the specified OpenGL
-CustomJavaCode GL * extension. This is intended to provide a mechanism for vendors who
-CustomJavaCode GL * which to provide access to new OpenGL extensions without changing
-CustomJavaCode GL * the public API of the core package. For example, a user may request
-CustomJavaCode GL * access to extension "GL_VENDOR_foo" and receive back an object
-CustomJavaCode GL * which implements a vendor-specified interface which can call the
-CustomJavaCode GL * OpenGL extension functions corresponding to that extension. It is
-CustomJavaCode GL * up to the vendor to specify both the extension name and Java API
-CustomJavaCode GL * for accessing it, including which class or interface contains the
-CustomJavaCode GL * functions.
-CustomJavaCode GL *
-CustomJavaCode GL *
-CustomJavaCode GL *
-CustomJavaCode GL * Note: it is the intent to add new extensions as quickly as possible
-CustomJavaCode GL * to the core GL API. Therefore it is unlikely that most vendors will
-CustomJavaCode GL * use this extension mechanism, but it is being provided for
-CustomJavaCode GL * completeness.
-CustomJavaCode GL */
-CustomJavaCode GL public Object getExtension(String extensionName);
+CustomJavaCode GL2GL3 /**
+CustomJavaCode GL2GL3 * Provides platform-independent access to the wglAllocateMemoryNV
/
+CustomJavaCode GL2GL3 * glXAllocateMemoryNV
extension.
+CustomJavaCode GL2GL3 */
+CustomJavaCode GL2GL3 public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
+
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 02aae2860..35ea7f0ce 100755
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -2,12 +2,12 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/es1
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
# There are a few routines we don't handle yet
Ignore glGetBufferPointervOES
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg
index 244f1944f..6a81c9376 100755
--- a/make/config/jogl/gl-es2.cfg
+++ b/make/config/jogl/gl-es2.cfg
@@ -2,9 +2,9 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/es2
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
Package javax.media.opengl
Style InterfaceAndImpl
diff --git a/make/config/jogl/gl-gl2-set.cfg b/make/config/jogl/gl-gl2-set.cfg
new file mode 100644
index 000000000..bce9cc731
--- /dev/null
+++ b/make/config/jogl/gl-gl2-set.cfg
@@ -0,0 +1,13 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2Set
+Include gl-common-gl2.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
diff --git a/make/config/jogl/gl-gl2.cfg b/make/config/jogl/gl-gl2.cfg
index 8dfe76758..55f5b9781 100644
--- a/make/config/jogl/gl-gl2.cfg
+++ b/make/config/jogl/gl-gl2.cfg
@@ -2,13 +2,14 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/gl2
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
Package javax.media.opengl
Style InterfaceAndImpl
@@ -17,12 +18,14 @@ Extends GL2 GLBase
Extends GL2 GL
Extends GL2 GL2ES1
Extends GL2 GL2ES2
+Extends GL2 GL2GL3
ImplPackage com.sun.opengl.impl.gl2
ImplJavaClass GL2Impl
Implements GL2Impl GLBase
Implements GL2Impl GL
Implements GL2Impl GL2ES1
Implements GL2Impl GL2ES2
+Implements GL2Impl GL2GL3
Include gl-common-gl2.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg
index 2b521e30a..c5354cba4 100644
--- a/make/config/jogl/gl-gl3.cfg
+++ b/make/config/jogl/gl-gl3.cfg
@@ -2,9 +2,10 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/gl3
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
Package javax.media.opengl
Style InterfaceAndImpl
@@ -12,11 +13,13 @@ JavaClass GL3
Extends GL3 GLBase
Extends GL3 GL
Extends GL3 GL2ES2
+Extends GL3 GL2GL3
ImplPackage com.sun.opengl.impl.gl3
ImplJavaClass GL3Impl
Implements GL3Impl GLBase
Implements GL3Impl GL
Implements GL3Impl GL2ES2
+Implements GL3Impl GL2GL3
Include gl-common-gl2.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index 46e11fdd4..1bba846e7 100755
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -4,7 +4,7 @@ Style InterfaceOnly
JavaClass GL
Extends GL GLBase
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
HierarchicalNativeOutput false
Include gl-common.cfg
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index d09ebcb30..6fe6b4b90 100755
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -8,11 +8,11 @@ Extends GL2ES1 GLMatrixFunc
Extends GL2ES1 GLPointerFunc
Extends GL2ES1 GLLightingFunc
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
HierarchicalNativeOutput false
Include gl-common.cfg
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 5345c3ba1..63f96d906 100755
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -5,8 +5,8 @@ JavaClass GL2ES2
Extends GL2ES2 GLBase
Extends GL2ES2 GL
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
new file mode 100644
index 000000000..0afe5d5b5
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -0,0 +1,39 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2GL3
+Extends GL2GL3 GLBase
+Extends GL2GL3 GL
+Extends GL2GL3 GL2ES2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2Set.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+#
+# Same name but different signature ..
+#
+# No collisions found .. good!
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL3/gl3.h
+GLHeader GL3/gl3ext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2.java
index b3410040b..5aec51fc7 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2.java
@@ -53,6 +53,10 @@ public final boolean isGL2ES2() {
return true;
}
+public final boolean isGL2GL3() {
+ return true;
+}
+
public final boolean hasGLSL() {
return true;
}
@@ -85,6 +89,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ return this;
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
index d7b3de789..cb4cab175 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
@@ -56,6 +56,10 @@ public final boolean isGL2ES2() {
return isGL2ES2;
}
+public final boolean isGL2GL3() {
+ return false;
+}
+
public final boolean hasGLSL() {
return isGL2ES2;
}
@@ -94,6 +98,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@@ -115,14 +123,6 @@ public GLContext getContext() {
private GLContextImpl _context;
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
public void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl3.java b/make/config/jogl/gl-impl-CustomJavaCode-gl3.java
index aa1ef6575..a15964bcc 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl3.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl3.java
@@ -53,6 +53,10 @@ public final boolean isGL2ES2() {
return true;
}
+public final boolean isGL2GL3() {
+ return true;
+}
+
public final boolean hasGLSL() {
return true;
}
@@ -85,6 +89,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ return this;
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index d349f8018..5141376df 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -36,6 +36,10 @@ public final boolean isGL2ES2() {
return false;
}
+public final boolean isGL2GL3() {
+ return false;
+}
+
public final boolean hasGLSL() {
return false;
}
@@ -68,6 +72,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@@ -89,14 +97,6 @@ public GLContext getContext() {
private GLContextImpl _context;
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
public void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
index 28edd7a63..b53715ae0 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -40,6 +40,10 @@ public final boolean isGL2ES2() {
return true;
}
+public final boolean isGL2GL3() {
+ return false;
+}
+
public final boolean hasGLSL() {
return true;
}
@@ -72,6 +76,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@@ -93,14 +101,6 @@ public GLContext getContext() {
private GLContextImpl _context;
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
public void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg
index 9688a9436..ea4b6fe47 100755
--- a/make/config/jogl/glxext.cfg
+++ b/make/config/jogl/glxext.cfg
@@ -9,7 +9,7 @@ JavaClass GLXExt
ImplPackage com.sun.opengl.impl.x11.glx
ImplJavaClass GLXExtImpl
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/com/sun/opengl/impl/x11/glx/GLX.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/sun/opengl/impl/x11/glx/GLX.java
Include gl-common-gl2.cfg
Include gl-desktop.cfg
diff --git a/make/doc/jogl/spec-overview.html b/make/doc/jogl/spec-overview.html
index 11074e601..4ee902719 100644
--- a/make/doc/jogl/spec-overview.html
+++ b/make/doc/jogl/spec-overview.html
@@ -11,7 +11,7 @@
This specification, an optional set of packages, describes the Java(TM)
bindings to the native OpenGL(R) 3D graphics library profiles:
The base interface from which all GL profiles derive, providing + * checked conversion down to concrete profiles, access to the + * OpenGL context associated with the GL and extension/function + * availability queries as described below.
+ * + * While the APIs for vendor extensions are unconditionally
+ * exposed, the underlying functions may not be present. The method
+ * {@link #isFunctionAvailable} should be used to query the
+ * availability of any non-core function before it is used for the
+ * first time; for example,
+ * gl.isFunctionAvailable("glProgramStringARB")
. On
+ * certain platforms (Windows in particular), the most "core"
+ * functionality is only OpenGL 1.1, so in theory any routines first
+ * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor
+ * extensions should all be queried. Calling an unavailable function
+ * will cause a {@link GLException} to be raised.
gl.isExtensionAvailable("GL_ARB_vertex_program");
.
+ * However, in this case it is up to the end user to know which
+ * routines or functionality are associated with which OpenGL
+ * extensions. It may also be used to test for the availability of a
+ * particular version of OpenGL: for example,
+ * gl.isExtensionAvailable("GL_VERSION_1_5");
.
+ *
+ * Exceptions to the window system extension naming rules: + * + *
wglAllocateMemoryNV
/
+ * glXAllocateMemoryNV
and associated routines. {@link
+ * #glAllocateMemoryNV} has been provided for window system-independent
+ * access to VAR. {@link #isFunctionAvailable} will translate an argument
+ * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate
+ * window system-specific name.
+ *
+ * + * */ public interface GLBase { @@ -63,6 +107,12 @@ public interface GLBase { */ public boolean isGL2ES2(); + /** + * Indicates whether this GL object conforms to the GL2GL3 compatible profile. + * @return whether this GL object conforms to the GL2GL3 profile + */ + public boolean isGL2GL3(); + /** Indicates whether this GL object supports GLSL. */ public boolean hasGLSL(); @@ -116,14 +166,100 @@ public interface GLBase { public GL2ES2 getGL2ES2() throws GLException; /** - * Returns the GLContext with which this GL object is associated. - * @return the GLContext with which this GL object is associated + * Casts this object to the GL2GL3 interface. + * @return this object cast to the GL2GL3 interface + * @throws GLException if this GLObject is not a GL2GL3 implementation */ - public GLContext getContext(); + public GL2GL3 getGL2GL3() throws GLException; /** * Returns the GLProfile with which this GL object is associated. * @return the GLProfile with which this GL object is associated */ public GLProfile getGLProfile(); + + /** + * Returns the GLContext with which this GL object is associated. + * @return the GLContext with which this GL object is associated + */ + public GLContext getContext(); + + /** + * Returns true if the specified OpenGL core- or extension-function can be + * used successfully through this GL instance given the current host (OpenGL + * client) and display (OpenGL server) configuration.
+ * By "successfully" we mean that the function is both callable + * on the machine running the program and available on the current + * display.
+ * + * In order to call a function successfully, the function must be both + * callable on the machine running the program and available on + * the display device that is rendering the output (note: on non-networked, + * single-display machines these two conditions are identical; on networked and/or + * multi-display machines this becomes more complicated). These conditions are + * met if the function is either part of the core OpenGL version supported by + * both the host and display, or it is an OpenGL extension function that both + * the host and display support.
+ * + * A GL function is callable if it is successfully linked at runtime, + * hence the GLContext must be made current at least once. + * + * @param glFunctionName the name of the OpenGL function (e.g., use + * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link + * #glBindRenderbuffer(int,int)} is available). + */ + public boolean isFunctionAvailable(String glFunctionName); + + /** + * Returns true if the specified OpenGL extension can be + * used successfully through this GL instance given the current host (OpenGL + * client) and display (OpenGL server) configuration.
+ * + * @param glExtensionName the name of the OpenGL extension (e.g., + * "GL_ARB_vertex_program"). + */ + public boolean isExtensionAvailable(String glExtensionName); + + /** Provides a platform-independent way to specify the minimum swap + interval for buffer swaps. An argument of 0 disables + sync-to-vertical-refresh completely, while an argument of 1 + causes the application to wait until the next vertical refresh + until swapping buffers. The default, which is platform-specific, + is usually either 0 or 1. This function is not guaranteed to + have an effect, and in particular only affects heavyweight + onscreen components. */ + public void setSwapInterval(int interval); + + /** + * Returns an object through which platform-specific OpenGL extensions + * (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned + * object and its associated capabilities are undefined. Most + * applications will never need to call this method. It is highly + * recommended that any applications which do call this method perform + * all accesses on the returned object reflectively to guard + * themselves against changes to the implementation. + */ + public Object getPlatformGLExtensions(); + + /** + * Returns an object providing access to the specified OpenGL + * extension. This is intended to provide a mechanism for vendors who + * wish to provide access to new OpenGL extensions without changing + * the public API of the core package. For example, a user may request + * access to extension "GL_VENDOR_foo" and receive back an object + * which implements a vendor-specified interface which can call the + * OpenGL extension functions corresponding to that extension. It is + * up to the vendor to specify both the extension name and Java API + * for accessing it, including which class or interface contains the + * functions. + * + *
+ * + * Note: it is the intent to add new extensions as quickly as possible + * to the core GL API. Therefore it is unlikely that most vendors will + * use this extension mechanism, but it is being provided for + * completeness. + */ + public Object getExtension(String extensionName); } + diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 6dab57469..8b23bed04 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -78,10 +78,13 @@ public class GLProfile implements Cloneable { /** The intersection of the desktop GL3, GL2 and embedded ES2 profile */ public static final String GL2ES2 = "GL2ES2"; + /** The intersection of the desktop GL3 and GL2 profile */ + public static final String GL2GL3 = "GL2GL3"; + /** - * All GL Profiles in the order of default detection: GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL3 + * All GL Profiles in the order of default detection: GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3 */ - public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL3 }; + public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3 }; /** * All GL2ES2 Profiles in the order of default detection: GL2ES2, GL2, GLES2, GL3 @@ -273,6 +276,11 @@ public class GLProfile implements Cloneable { return GL2ES2.equals(profile) || isGL2() || isGL3() || isGLES2() ; } + /** Indicates whether this profile is capable os GL2GL3. */ + public final boolean isGL2GL3() { + return GL2GL3.equals(profile) || isGL2() || isGL3() ; + } + /** Indicates whether this profile uses the native OpenGL ES1 implementations. */ public final boolean usesNativeGLES1() { return GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl) ; @@ -781,6 +789,8 @@ public class GLProfile implements Cloneable { return GL3; } else if(GL2.equals(profile) && hasGL2Impl) { return GL2; + } else if(GL2GL3.equals(profile) && hasGL2Impl) { + return GL2; } else if(GLES2.equals(profile) && hasGLES2Impl) { return GLES2; } else if(GLES1.equals(profile) && hasGLES1Impl) { diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java index dd2a487e7..7b942b358 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java @@ -1322,16 +1322,16 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable { " with width " + width[0] + ", height " + height[0]); } - gl.glBindRenderbuffer(GL2.GL_RENDERBUFFER, frameBufferDepthBuffer[0]); + gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, frameBufferDepthBuffer[0]); // FIXME: may need a loop here like in Java2D - gl.glRenderbufferStorage(GL2.GL_RENDERBUFFER, GL2.GL_DEPTH_COMPONENT24, width[0], height[0]); + gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, GL2GL3.GL_DEPTH_COMPONENT24, width[0], height[0]); gl.glBindRenderbuffer(GL2.GL_RENDERBUFFER, 0); createNewDepthBuffer = false; } gl.glBindTexture(fboTextureTarget, 0); - gl.glBindFramebuffer(GL2.GL_FRAMEBUFFER, frameBuffer[0]); + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, frameBuffer[0]); if (fbObjectWorkarounds) { // Hook up the color and depth buffer attachment points for this framebuffer @@ -1435,29 +1435,29 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable { j2dContext.makeCurrent(); GL gl = j2dContext.getGL(); - if ((getGLInteger(gl, GL2.GL_RED_BITS) < offscreenCaps.getRedBits()) || - (getGLInteger(gl, GL2.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) || - (getGLInteger(gl, GL2.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) || - // (getGLInteger(gl, GL2.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) || + if ((getGLInteger(gl, GL.GL_RED_BITS) < offscreenCaps.getRedBits()) || + (getGLInteger(gl, GL.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) || + (getGLInteger(gl, GL.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) || + // (getGLInteger(gl, GL.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) || (getGLInteger(gl, GL2.GL_ACCUM_RED_BITS) < offscreenCaps.getAccumRedBits()) || (getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) < offscreenCaps.getAccumGreenBits()) || (getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS) < offscreenCaps.getAccumBlueBits()) || (getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) < offscreenCaps.getAccumAlphaBits()) || // (getGLInteger(gl, GL2.GL_DEPTH_BITS) < offscreenCaps.getDepthBits()) || - (getGLInteger(gl, GL2.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) { + (getGLInteger(gl, GL.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) { if (DEBUG) { System.err.println("GLJPanel: Falling back to pbuffer-based support because Java2D context insufficient"); System.err.println(" Available Required"); - System.err.println("GL_RED_BITS " + getGLInteger(gl, GL2.GL_RED_BITS) + " " + offscreenCaps.getRedBits()); - System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL2.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits()); - System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL2.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits()); - System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL2.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits()); + System.err.println("GL_RED_BITS " + getGLInteger(gl, GL.GL_RED_BITS) + " " + offscreenCaps.getRedBits()); + System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits()); + System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits()); + System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits()); System.err.println("GL_ACCUM_RED_BITS " + getGLInteger(gl, GL2.GL_ACCUM_RED_BITS) + " " + offscreenCaps.getAccumRedBits()); System.err.println("GL_ACCUM_GREEN_BITS " + getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) + " " + offscreenCaps.getAccumGreenBits()); System.err.println("GL_ACCUM_BLUE_BITS " + getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS) + " " + offscreenCaps.getAccumBlueBits()); System.err.println("GL_ACCUM_ALPHA_BITS " + getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) + " " + offscreenCaps.getAccumAlphaBits()); - System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL2.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits()); - System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL2.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits()); + System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits()); + System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits()); } isInitialized = false; backend = null; @@ -1587,7 +1587,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable { if (!checkedGLVendor) { checkedGLVendor = true; - String vendor = gl.glGetString(GL2.GL_VENDOR); + String vendor = gl.glGetString(GL.GL_VENDOR); if ((vendor != null) && vendor.startsWith("ATI")) { diff --git a/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java b/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java index c8436b928..10e70baa0 100755 --- a/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java +++ b/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java @@ -56,7 +56,7 @@ public class BCEGLWindow extends Window { if (config == null) { throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this); } - setSize(getScreen().getWidth(), getScreen().getHeight()); + setSizeImpl(getScreen().getWidth(), getScreen().getHeight()); } protected void closeNative() { @@ -79,6 +79,10 @@ public class BCEGLWindow extends Window { } public void setSize(int width, int height) { + System.err.println("setSize "+width+"x"+height+" n/a in BroadcomEGL"); + } + + void setSizeImpl(int width, int height) { if(0!=windowHandle) { // n/a in BroadcomEGL System.err.println("setSize n/a in BroadcomEGL with realized window"); -- cgit v1.2.3