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* Cleanup offscreen/pbuffer drawables - minor editsSven Gothel2011-11-093-12/+7
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* OS X Layered View: Part5 NEWT/AWT Interaction ; Fix NSOpenGLLayer pos ; CleanupSven Gothel2011-11-093-9/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Better JAWT* name for offscreen layer surface: - MacOSXCGLDrawableFactory, JAWTUtil, JAWTWindow, MacOSXJAWTWindow - FIXME: Need to get rid of the cached JAWT instance, in case we like to have dual usage of offscreenLayerSurface and onscreen. This would be done implicit by using NEWT .. hence low prio. AWTGraphicsConfiguration: - Fix create(): Use capsRequested for AWT aligned caps if capsChosen is null. (was capsChosen .. which is null) - Add updateGraphicsConfiguration() which allows to update the AWTGraphicsConfiguration. NewtFactoryAWT: - Add updateGraphicsConfiguration() .. entrypoint for AWTGraphicsConfiguration.updateGraphicsConfiguration() NSOpenGLLayer Impl: - For 'some reason' the layer's position is initially negative, fix it @ 1st 'draw' - Re-add CVDisplayLink OpenGL setting .. for what it's worth .. I don't know JAWTWindow: - Remove test setting: Only enable offscreenLayerSurface for applets if avail. (New unit test enables it seperatly) NewtCanvasAWT: - If NEWT child is offscreen, attach AWTMouseAdapter and AWTKeyAdapter to route these AWT input events to NEWT. - Don't loose-focus if NEWT child is offscreen. - Impl. NativeSurfaceHolder, NativeWindowHolder - NativeWindow is created at construction and it's GraphicsConfiguration updated at addNotify(..). - At addNotify/reparent: try harder to determine proper NEWT child size: - use preferred size if set - use minimum size if set - subtract insets from container size OffscreenWindow/WindowImpl: - Allow setSize() .. currently NOP for offscreen. - WindowImpl: Commented out recreate case for offscreen-setSize .. TEST: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01AWT Passed tests: - GLCanvas - NewtCanvasAWT/OffscreenWindow
* Minor edits: remove redundanciesSven Gothel2011-11-091-2/+2
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* OS X Layered View: Part2 Java/Native MacOSXCGLContext / MacOSXPbufferCGLContextSven Gothel2011-11-092-41/+40
| | | | | | | | | | | | | | | | | | | | | | | Undo 368cbf4462d7f3635c1ef4497424c360b5ccc203: - "use SurfaceUpdateListener() to notify layer", simply use MacOSXCGLContext's swap impl. MacOSXCGLContext: - NSOpenGLImpl.create(): - issues createNSOpenGLLayer() using tex-size (maybe POT) as args - attaches the NSOpenGLLayer to the JAWT layered surface host - NSOpenGLImpl.setSwapInterval() propagates interval to our NSOpenGLLayer impl. - NSOpenGLImpl.swapBuffer() (layer case): - waits for v-sync if enabled (v-sync), or until native 'draw' is finished (tearing) using our pthread/ NSOpenGLLayer synchronization. The latter uses CADisplayLink or CVDisplayLinkRef for v-sync synchronization. - flushes our local ctx - triggers our NSOpenGLLayer to 'draw' - MacOSXPbufferCGLContext create() sets the texture size independently of pbuffer size (POT/NPOT)
* OSX: SharedResource add knowledge of NPOT-, RECT- and Float-Texture ↵Sven Gothel2011-11-082-87/+116
| | | | | | features, used by pbuffer drawable before a current context. - Also extract getNextPowerOf2() -> GLBuffers (remove redundancy)
* OS X Layered View: Use pbuffer method (pbuffer w/ dbl buffer)Sven Gothel2011-11-065-52/+115
| | | | | | | | | - attributes +NSOpenGLPFANoRecovery +NSOpenGLPFAAccelerated - use SurfaceUpdateListener() to notify layer - swapBufferImpl() adapt to 0038e2d41825c22bdd18a7b86a8229a3fab674a3 - pbuffer: don't enforce POT tex-size to surface size, but pbuffer only - FIXME: Check POT pbuffer/tex-size for X11/Win32/.. ! -
* JOGL *Drawable swapBufferImpl() cleanup: Don't force swap-buffer off for ↵Sven Gothel2011-11-063-47/+6
| | | | offscreen/pbuffer, but respect GLDrawableImpl's decision (double-buffer)
* JOGL/Offscreen-Drawable: Use setRealized(boolean) protocol for offscreen/pbufferSven Gothel2011-11-063-15/+30
| | | | This allows allowing updateHandle()/destroyHandle() to be called.
* Impl layeredSurface (java/native):Sven Gothel2011-11-056-22/+182
| | | | | | | | - OSXUtil: NSView backing creation - OSXUtil: AttachJAWTSurfaceLayer - MacOSXCGLContext.create(): Attach NSOpenGLLayer if layered - MacOSXCGLDrawable.updateHandle(): if direct: add NSView backing layer - MacOSXCGLDrawable: Add getNSViewHandle() to distinguish between NSView and none (CGL/pbuffer)
* OSX: Enable OpenGL profile support, ie OpenGL 3.2 -> GL3 for OSX >= 10.7Sven Gothel2011-10-264-152/+357
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* MacOSX: Pull down (and fix releaseContext) NSOPENGL/CGL mode/impl, fixes SWT ↵Sven Gothel2011-10-258-588/+496
| | | | usage and FBOMRT
* MacOSX: Always release ctx on main thread (offscreen was frozen as well); ↵Sven Gothel2011-10-134-21/+4
| | | | | | Cleanup Warnings and OSX ContextUpdater -
* MacOSX: Fix shared ctx release [onMainThread]; Make GLContextShareSet ↵Sven Gothel2011-10-133-19/+25
| | | | | | | | | | | | | | | | | lifecycle deterministic; Remove warnings Fix shared ctx release [onMainThread] - Releasing the shared contexts caused a freeze of about 10s from one of the shared release operations. [NSOpenGLContext release] - Thorough triage concluded the workaround to release the shared ctx on the main thread. - Using enhanced GLContextShareSet, see below Make GLContextShareSet lifecycle deterministic - Programmatically control the lifecycle of tracked shared ctx allows us using 'hard' references. - Features queries for isShared() and ofc unregister a share set if all are destroyed. Remove warnings - MacOSXWindowSystemInterface.m used 'long', where 'GLint' was requested.
* JOGL/OSX: Properly utilize NSOpenGLContext update() via ContextUpdater, ↵Sven Gothel2011-10-131-11/+37
| | | | | | | | | | | | | | | which only holds the 'update' state now. Avoid calling updater() for every makeCurrent(), but if view's frame has changed only. This solves the pixel flickering experienced on OSX. - GLContextImpl:update() -> drawableUpdatedNotify() w/ comments - ContextUpdater holds context, view, old view frame and the update state. It doesn't issue NSOpenGLContext update() by itself, but allows querying and clearing the update flag. - MacOSXOnscreenCGLContext impl drawableUpdatedNotify() - register via ContextUpdater, and use it if available.
* NEWT/JOGL: MacOSX UpdateSven Gothel2011-09-251-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Feature related: - Added always-on-top - Added translucency - Child Window Position - AWT parent: manual traverse up the tree and calc position on screen (Problem: the parent view rect is not at the proper position, but covers the whole frame) EDTUtil related: - Works now w/ AWT ot headless (again) - OSX native JNI callbacks gathering JNIEnv properly and attaches/detaches thread. - AWT case: using AWT-Event which properly dispatches our cocoa events - MainThread (headless) case: Fork off thread w/ main class and kick off NSApp run(). This leads to same behavior as w/ AWT case. - Using DefaultEDTUtil - Cleanup MainThread (implements EDTUtil) - Currently not used as EDTUtil (osx), just as launcher - Removed EDTUtil impl code, reuse DefaultEDTUtil - Cleanup AWTEDTUtil (implements EDTUtil) - Currently not used as EDTUtil (osx)
* *GLContext: resetStates(); getPlatformExtensionsString(); GLX/WGL ↵Sven Gothel2011-09-091-7/+13
| | | | | | | | | | | | | | | | | | | | | | NV_swap_group support; setSwapInterval(); resetStates() - fixes a bug where X11GLXContext impl. resetState() !! - marked all with @Override tag - ensured super.resetStates() is called at end (oops) getPlatformExtensionsStringImpl()* - fixes a bug where X11GLXContext overrides GLContext cached GLX extension string query - marked 'final' in GLContext to avoid bugs - using abstract 'getPlatformExtensionsStringImpl()' called by ExtensionAvailabilityCache Add premiliry GLX/WGL NV_swap_group support - thought it might be a solution to sync swap of 2 windows - none of my drivers/platforms support it, event though extension is avail on Linux Promote setSwapInterval() (1 up) - bumped above API up to public GLContext - those extension should not spam the GL interfaces .. hmm
* Add GL Version 4.2 in GLContext Query - Add verification via ↵Sven Gothel2011-09-024-4/+4
| | | | | | | | | | glGetIntegerv(GL_MAJOR_VERSION|GL_MINOR_VERSION) Status (Using 4.2 beta driver): - Windows NV: Created and verified - Linux AMD: Creates even non existing ones, 4.2 (available) verification returns 0.0 - Linux NV: Created but verification fails, returns 0.0
* DynamicLibraryBundle*: Use generics for better spec - following gluegen ↵Sven Gothel2011-08-311-18/+9
| | | | commit cfb9e118e020707842e6b5136b07f5ab149540c1
* Cleanup: Java Generics Use and Removed Unused MethodsSven Gothel2011-08-241-2/+2
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* Adapt to DynamicLibraryBundleInfo API change ; Remove non std EGL/ES libs ↵Sven Gothel2011-08-091-1/+1
| | | | (Android)
* GLProfile / eager init: Use relaxed query, if context was created while ↵Sven Gothel2011-08-071-2/+7
| | | | initialize shared
* GLContext Impl: Fix Platform 'GLX' ProcAddress Caching, allow multiple typesSven Gothel2011-08-011-3/+3
| | | | - Add platform type to key
* GLContextImpl: GLContextLock -> RecursiveLockSven Gothel2011-04-231-5/+5
| | | | | | | | | RecursiveLock maintains a queue of waiting Threads, ensuring the longest waiting thread will be notified at unlock. Delete GLContextLock. Cleanup HashMap generics style.
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-083-7/+7
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* JOGL OSX: Cleanup imports/overrideSven Gothel2011-03-012-5/+4
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* JOGL GLDrawableFactory: Expose experimental method createProxySurface(..) ↵Sven Gothel2011-02-281-0/+6
| | | | | | for new windowing system ad-hoc development. WARNING: This method may change ro be removed over time!
* GLProfile: More Tolerant for missing features; MacOSX: Fix External Context ↵Sven Gothel2011-02-262-3/+9
| | | | / SWT; SWT Test: Distinguish awt/headless and main-thread (osx) swt launch
* NativeWindow ProxySurface Abstraction and lock/unlock Surface cleanupSven Gothel2011-02-222-8/+4
| | | | | | | | | | | | | - ProxySurface -> abstract javax.media.nativewindow.ProxySurface, implemented by jogamp.nativewindow.WrappedSurface, just wrapping surface handle jogamp.nativewindow.windows.GDISurface, using HWND and get/release HDC on lock/unlock - Unifying NativeSurface's lockSurface/unlockSurface implementations - NEWT's WindowImpl - NativeWindow's ProxySurface, WrappedWindow, GDIWindow and JAWTWindow - wingdi/GDI: Add 'WindowFromDC' and 'GetClientRect' to GDI
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-0916-40/+40
| | | | | | | | | | | | | | | jogamp.<module> (2/2) - edit files - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-0816-0/+2468
jogamp.<module> (1/2) - rename task - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.