aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/jogamp/graph/curve/tess
Commit message (Collapse)AuthorAgeFilesLines
* Bug 801: Outline.setClosed(boolean [closed->closeTail]): Always close, but ↵Sven Gothel2014-02-281-12/+8
| | | | allow to either close-tail or head; OutlineShape/Triangulator: Pass 'sharpness' (very little effect though)
* Bug 802: Graph TextRenderer Performance Part-1 (incomplete, rendering artifacts)Sven Gothel2014-02-242-27/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Strategy Change: - Font.Glyph itself holds it's OutlineShape with it's default scaling. Triangulation is done only once per glyph! - A CharSequence produces a Region by translating and scaling each Glyphs's OutlineShape. This removes the need for re-triangulate - see above. See: TextRendererUtil - The indices of re-added Triangles are offset to the new vertices (FIXME, seems not be be accurate yet). - OutlineShape's vertices and triangles are reused if 'clean'. - Simplified code - Reduced copies API Changes: - OutlineShape, Region, ...: See above - Removed TextRenderer, GlyphShape and GlyphString: Redundant - Added TextRendererUtil to produce the Region from CharSequence Result: - Over 600 fps while changing text for each frame. Previously only ~60fps max. TODO: - Region shall not hold the triangles itself, but the indices instead. This will remove the need to swizzle w/ vertices in the Region Renderer impl and easies reusage of OutlineShapes.
* Merge branch 'master' into stash_glyphcacheSven Gothel2014-02-235-51/+54
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: make/scripts/tests.sh src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java src/jogl/classes/com/jogamp/graph/curve/Region.java src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java src/jogl/classes/com/jogamp/graph/font/Font.java src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java src/jogl/classes/jogamp/graph/curve/text/GlyphString.java src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java
| * jogl: add missing @Override annotationsHarvey Harrison2013-10-171-0/+3
| | | | | | | | Signed-off-by: Harvey Harrison <[email protected]>
| * jogl: remove all trailing whitespaceHarvey Harrison2013-10-175-47/+47
| | | | | | | | Signed-off-by: Harvey Harrison <[email protected]>
| * Reorganize math code into: com.jogamp.opengl.math and ↵Sven Gothel2012-11-112-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | com.jogamp.opengl.math.geom packages Note: WIP - We may relocate / reorg math package. Public relocations: com.jogamp.opengl.util -> com.jogamp.opengl.math - FixedPoint - FloatUtil com.jogamp.graph.math -> com.jogamp.opengl.math - Quaternion - VectorUtil com.jogamp.graph.geom -> com.jogamp.opengl.math.geom - AABBox VectorUtil: Introducing Vert2fImmutable and Vert3fImmutable interfaces, allowing graph Vertex instances to be used 'graph' agnostic and to document 2d/3d use-cases.
* | Bug 801: Graph TextRenderer Cleanup Part-1a (unclean)Sven Gothel2014-02-231-1/+2
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remark: This commit is unclean and requires 'Part-1b' due to merging this commit after more than 2 years! Graph: - Use List<OutlineShape> instead of array allowing more flexible memory managment. - GLRegion -> Region promotion: - Region create(List<OutlineShape> outlineShapes, int renderModes) - Region create(OutlineShape outlineShape, int renderModes) - Region additions - void addOutlineShape(OutlineShape shape) - void addOutlineShapes(List<OutlineShape> shapes) - RegionRenderer - draw(..) remove 'position', redundant - - Deprecate 'TextRenderer' and 'GlyphString' Use Region.create(Font.getOutlineShapes(...)) + RegionRenderer instead. - FontInt -> Font promotion (make public) - getOutlineShape and getOutlineShapes - Font.Glyph additions - 'getID(), hashCode()' - 'float getScale(float pixelSize)' - GlyphShape - Add reference to Glyph allowing GlyphString to access the font metrics for translation and scaling - Experimental pre-scale/translation in GlyphString using default font size and it's metrics
* Add Factory for triangulation with base Interface; misc cleanupRami Santina2011-06-051-0/+203
| | | | | | | | | CDTriangulation moved to impl (jogamp.graph), where additional triangulations or a wrapper to GLU triangulation can be added to triangulator. TWO_PASS_RENDERING renamed to VBAA (algorithm name) misc comments cleanups
* Remove implicit for loops reduces temp objectsRami Santina2011-05-213-11/+12
|
* Fix: vertex in loop test; using crossing methodRami Santina2011-05-212-68/+15
| | | | | Changed algo for in/out test of vertex wrt arbitrary polygon to crossing test since angle based is shown prune to precision errors
* Graph: getWinding(ArrayList<Vertex> vertices) test; minor renamingSven Gothel2011-05-102-3/+4
|
* Graph/Loop: More readable/verbose invert case; using Winding enum; ttf ↵Sven Gothel2011-05-101-21/+25
| | | | reader: Adding debug dump of font direction hint
* Fix: glyph outline orientation with the removal of inversionRami Santina2011-05-101-2/+2
|
* Loop: Fix invert; GlyphString/createRegion: Remove unnecessary on-the-fly ↵Sven Gothel2011-05-091-20/+20
| | | | object creation
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-084-549/+549
|
* Folded turtle2d into jogl foldersSven Gothel2011-04-014-0/+704