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authorSven Gothel <[email protected]>2013-07-16 10:18:54 +0200
committerSven Gothel <[email protected]>2013-07-16 10:18:54 +0200
commitdba2faf8520a43a809eb756869c6c97a0a2ef2cd (patch)
treeb2965cdb7bc6a7bb964fdcc23990c30965c32876 /make/stub_includes/opengl/GLES2/gl2.h
parent9feaa5e48c7f8df0ad0f1e667d43008e6ca5b02a (diff)
Fix FFMPEGMediaPlayer: Only use RED for GL3ES3 profiles, otherwise stick w/ ALPHA (regression of e92e561df9673ce77783d6fa3815a942a39a53c0)
GLES2 does not and GL2 may not support RED!
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/*
 * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
 * Copyright (c) 2010 JogAmp Community. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * - Redistribution of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * - Redistribution in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
 * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
 * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
 * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
 * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
 * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
 * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
 * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
 * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
 * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
 * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 *
 * You acknowledge that this software is not designed or intended for use
 * in the design, construction, operation or maintenance of any nuclear
 * facility.
 *
 * Sun gratefully acknowledges that this software was originally authored
 * and developed by Kenneth Bradley Russell and Christopher John Kline.
 */

package jogamp.opengl;

import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.ProxySurface;
import javax.media.opengl.GL;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;

public abstract class GLDrawableImpl implements GLDrawable {
  protected static final boolean DEBUG = GLDrawableFactoryImpl.DEBUG;

  protected GLDrawableImpl(GLDrawableFactory factory, NativeSurface comp, boolean realized) {
      this(factory, comp, (GLCapabilitiesImmutable) comp.getGraphicsConfiguration().getRequestedCapabilities(), realized);
  }

  protected GLDrawableImpl(GLDrawableFactory factory, NativeSurface comp, GLCapabilitiesImmutable requestedCapabilities, boolean realized) {
      this.factory = factory;
      this.surface = comp;
      this.realized = realized;
      this.requestedCapabilities = requestedCapabilities;
  }

  /**
   * Returns the DynamicLookupHelper
   */
  public abstract GLDynamicLookupHelper getGLDynamicLookupHelper();

  public final GLDrawableFactoryImpl getFactoryImpl() {
    return (GLDrawableFactoryImpl) getFactory();
  }

  @Override
  public final void swapBuffers() throws GLException {
    if( !realized ) { // volatile OK (locked below)
        return; // destroyed already
    }
    final int lockRes = lockSurface(); // it's recursive, so it's ok within [makeCurrent .. release]
    if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
        return;
    }
    try {
        if( realized ) { // volatile OK
            final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)surface.getGraphicsConfiguration().getChosenCapabilities();
            if ( caps.getDoubleBuffered() ) {
                if(!surface.surfaceSwap()) {
                    swapBuffersImpl(true);
                }
            } else {
                final GLContext ctx = GLContext.getCurrent();
                if(null!=ctx && ctx.getGLDrawable()==this) {
                    ctx.getGL().glFlush();
                }
                swapBuffersImpl(false);
            }
        }
    } finally {
        unlockSurface();
    }
    surface.surfaceUpdated(this, surface, System.currentTimeMillis());
  }

  /**
   * Platform and implementation depending surface swap.
   * <p>The surface is locked.</p>
   * <p>
   * If <code>doubleBuffered</code> is <code>true</code>,
   * an actual platform dependent surface swap shall be executed.
   * </p>
   * <p>
   * If <code>doubleBuffered</code> is <code>false</code>,
   * {@link GL#glFlush()} has been called already and
   * the implementation may execute implementation specific code.
   * </p>
   * @param doubleBuffered indicates whether double buffering is enabled, see above.
   */
  protected abstract void swapBuffersImpl(boolean doubleBuffered);

  public final static String toHexString(long hex) {
    return "0x" + Long.toHexString(hex);
  }

  @Override
  public final GLProfile getGLProfile() {
    return requestedCapabilities.getGLProfile();
  }

  @Override
  public GLCapabilitiesImmutable getChosenGLCapabilities() {
    return  (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getChosenCapabilities();
  }

  public final GLCapabilitiesImmutable getRequestedGLCapabilities() {
    return requestedCapabilities;
  }

  @Override
  public NativeSurface getNativeSurface() {
    return surface;
  }

  /**
   * called with locked surface @ setRealized(false) or @ lockSurface(..) when surface changed
   * <p>
   * Must be paired w/ {@link #createHandle()}.
   * </p>
   */
  protected void destroyHandle() {}

  /**
   * called with locked surface @ setRealized(true) or @ lockSurface(..) when surface changed
   * <p>
   * Must be paired w/ {@link #destroyHandle()}.
   * </p>
   */
  protected void createHandle() {}

  @Override
  public long getHandle() {
    return surface.getSurfaceHandle();
  }

  @Override
  public final GLDrawableFactory getFactory() {
    return factory;
  }

  @Override
  public final void setRealized(boolean realizedArg) {
    if ( realized != realizedArg ) { // volatile: OK (locked below)
        final boolean isProxySurface = surface instanceof ProxySurface;
        if(DEBUG) {
            System.err.println(getThreadName() + ": setRealized: drawable "+getClass().getSimpleName()+", surface "+surface.getClass().getSimpleName()+", isProxySurface "+isProxySurface+": "+realized+" -> "+realizedArg);
            Thread.dumpStack();
        }
        AbstractGraphicsDevice aDevice = surface.getGraphicsConfiguration().getScreen().getDevice();
        if(realizedArg) {
            if(isProxySurface) {
                ((ProxySurface)surface).createNotify();
            }
            if(NativeSurface.LOCK_SURFACE_NOT_READY >= surface.lockSurface()) {
                throw new GLException("GLDrawableImpl.setRealized(true): Surface not ready (lockSurface)");
            }
        } else {
            aDevice.lock();
        }
        try {
            if ( realized != realizedArg ) { // volatile: OK
                realized = realizedArg;
                if(realizedArg) {
                    setRealizedImpl();
                    createHandle();
                } else {
                    destroyHandle();
                    setRealizedImpl();
                }
            }
        } finally {
            if(realizedArg) {
                surface.unlockSurface();
            } else {
                aDevice.unlock();
                if(isProxySurface) {
                    ((ProxySurface)surface).destroyNotify();
                }
            }
        }
    } else if(DEBUG) {
        System.err.println(getThreadName() + ": setRealized: "+getClass().getName()+" "+this.realized+" == "+realizedArg);
    }
  }

  /**
   * Platform specific realization of drawable
   */
  protected abstract void setRealizedImpl();

  /**
   * Callback for special implementations, allowing
   * <ul>
   *   <li>to associate bound context to this drawable (bound == true)
   *       or to remove such association (bound == false).</li>
   *   <li>to trigger GLContext/GLDrawable related lifecycle: <code>construct</code>, <code>destroy</code>.</li>
   * </ul>
   * <p>
   * If <code>bound</code> is <code>true</code>, the context is current and being newly associated w/ this drawable.
   * </p>
   * <p>
   * If <code>bound</code> is <code>false</code>, the context is still current and will be unbound (released and destroyed, or simply disassociated).
   * </p>
   * <p>
   * Being called by {@link GLContextImpl#associateDrawable(boolean)}.
   * </p>
   * @param ctx the just bounded or unbounded context
   * @param bound if <code>true</code> create an association, otherwise remove it
   */
  protected void associateContext(GLContext ctx, boolean bound) { }

  /**
   * Callback for special implementations, allowing GLContext to trigger GL related lifecycle: <code>makeCurrent</code>, <code>release</code>.
   * <p>
   * If <code>current</code> is <code>true</code>, the context has just been made current.
   * </p>
   * <p>
   * If <code>current</code> is <code>false</code>, the context is still current and will be release after this method returns.
   * </p>
   * <p>
   * Being called by {@link GLContextImpl#contextMadeCurrent(boolean)}.
   * </p>
   * @see #associateContext(GLContext, boolean)
   */
  protected void contextMadeCurrent(GLContext glc, boolean current) { }