From 348c43a12199e71017767930b0b42d939db47312 Mon Sep 17 00:00:00 2001 From: Sven Gothel <sgothel@jausoft.com> Date: Thu, 10 Jun 2010 06:14:44 +0200 Subject: Adding GLProfile.initSingleton() call, ensuring [multithreading] intitialization can be done in time --- src/gleem/TestHandleBox.java | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/gleem/TestHandleBox.java') diff --git a/src/gleem/TestHandleBox.java b/src/gleem/TestHandleBox.java index 8be4a7d..76583f3 100644 --- a/src/gleem/TestHandleBox.java +++ b/src/gleem/TestHandleBox.java @@ -44,6 +44,7 @@ import java.awt.BorderLayout; import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; +import javax.media.opengl.GLProfile; import javax.media.opengl.GL; import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; @@ -57,6 +58,9 @@ import javax.media.opengl.glu.GLU; /** Tests the HandleBox Manip. */ public class TestHandleBox { + static { + GLProfile.initSingleton(); + } private static final int X_SIZE = 400; private static final int Y_SIZE = 400; -- cgit v1.2.3