From 348c43a12199e71017767930b0b42d939db47312 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Thu, 10 Jun 2010 06:14:44 +0200 Subject: Adding GLProfile.initSingleton() call, ensuring [multithreading] intitialization can be done in time --- src/demos/j2d/TextCube.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/demos/j2d/TextCube.java') diff --git a/src/demos/j2d/TextCube.java b/src/demos/j2d/TextCube.java index 63ad427..3433463 100755 --- a/src/demos/j2d/TextCube.java +++ b/src/demos/j2d/TextCube.java @@ -52,7 +52,6 @@ import java.awt.event.WindowEvent; import java.awt.geom.Rectangle2D; import javax.media.opengl.GL; import javax.media.opengl.GLCapabilities; -import javax.media.opengl.GLProfile; import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; @@ -66,6 +65,9 @@ import com.jogamp.opengl.util.Animator; /** Shows how to place 2D text in 3D using the TextRenderer. */ public class TextCube extends Demo { + static { + GLProfile.initSingleton(); + } private float xAng; private float yAng; private GLU glu = new GLU(); -- cgit v1.2.3