From 348c43a12199e71017767930b0b42d939db47312 Mon Sep 17 00:00:00 2001
From: Sven Gothel <sgothel@jausoft.com>
Date: Thu, 10 Jun 2010 06:14:44 +0200
Subject: Adding GLProfile.initSingleton() call, ensuring [multithreading]
 intitialization can be done in time

---
 src/demos/applets/GearsApplet.java | 4 ++++
 1 file changed, 4 insertions(+)

(limited to 'src/demos/applets/GearsApplet.java')

diff --git a/src/demos/applets/GearsApplet.java b/src/demos/applets/GearsApplet.java
index fc3d0ec..dd5183b 100755
--- a/src/demos/applets/GearsApplet.java
+++ b/src/demos/applets/GearsApplet.java
@@ -3,6 +3,7 @@ package demos.applets;
 import java.applet.*;
 import java.awt.*;
 import demos.gears.Gears;
+import javax.media.opengl.GLProfile;
 import javax.media.opengl.awt.GLCanvas;
 import com.jogamp.opengl.util.Animator;
 import com.jogamp.opengl.util.FPSAnimator;
@@ -11,6 +12,9 @@ import com.jogamp.opengl.util.FPSAnimator;
     referenced from a web page via an &lt;applet&gt; tag. */
 
 public class GearsApplet extends Applet {
+  static {
+    GLProfile.initSingleton();
+  }
   private Animator animator;
 
   public void init() {
-- 
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