| Commit message (Collapse) | Author | Age | Files | Lines |
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implementing class. Broke dependence from GLContext and GLAutoDrawable
down to GLU package; removed getGLU()/setGLU() routines. A GLU object
may now be instantiated via "new GLU()" at any point in the program.
When routines on it are called which require an OpenGL context, the
GLU implementation fetches the current GLContext and the GL object
from within it to do its work via the new public API
GLU.getCurrentGL(). This avoids needing to pass down a GL object
everywhere or to tie the GLU object to a particular GL object.
Restructured GLUT implementation similarly so GL and GLU objects do
not need to be passed to it as arguments any more. Restructured all
demos to conform to new APIs. Fixed bugs in GlueGen around new
functionality of being able to emit only an implementing class with no
associated interface. Deleted obsolete GLU-related .cfg files.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@135 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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need to break dependence from GLContext / GLAutoDrawable classes'
getGLU() method down into this new package; should make GLU a class
rather than an interface and probably make it instantiatable with a
target GL object in the constructor. Should also make GLU and GLUT
interfaces look similar (i.e., probably accept GL and GLU objects in
constructor of GLUT rather than taking them as arguments on each
method call). Ignored GLUnurbs data type from glue code generation.
Updated demos for new location of GLU. Fixed broken package of Version
class. Minor javadoc cleanups.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@129 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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GLJPanel has a new rendering path which captures the Java2D back buffer via
GLDrawableFactory.createExternalGLDrawable()/createExternalGLContext() and
creates a new context on it for performing JOGL rendering. The new path is
enabled by default in Mustang build 51 and later when the Java2D/OpenGL
pipeline is turned on via -Dsun.java2d.opengl=true, and yields huge speedups
relative to the previous pbuffer-based GLJPanel implementation. GLJPanel in
the new configuration is nearly as fast as the GLCanvas, and still provides
100% correct Swing integration. No public API changes were required to JOGL
in order to implement this integration with one exception in
GLJPanel.isOGLPipelineEnabled(): see below.
Issues still remain, such as the desire to run all (not just some) OpenGL
work on the Java2D-internal Queue Flusher Thread to maintain single-threaded
behavior of the library. Currently GLCanvas's OpenGL work is run on the EDT
while GLJPanel's and GLPbuffer's OpenGL work is run on the QFT. Significant
restructuring to the GLCanvas will be required to achieve this goal. There is
some lag of mouse events with demos which are more expensive to render which
needs to be investigated. It will not be possible to implement calling of
display() on other non-pbuffer GLAutoDrawables from within the
GLEventListener's display() callback in this model. There are other issues as
well.
GLJPanel falls back to using a pbuffer internally when the Java2D back
buffer's pixel format is not suitable for rendering the JOGL demos (for
example, the InfiniteShadowVolumes demo, which requires stencil bits).
Added GLJPanel.isOGLPipelineEnabled() which applications can use to decide
whether to clear the color buffer or leave prior Java2D rendering results in
place for non-opaque GLJPanels. The JGears demo has been modified to query
that flag to maintain the gradient behind it while rendering the gears
directly into the Java2D back buffer.
GLCanvas uses the pixel format specified by Java2D if one is already set. It
turns out that when the Java2D OpenGL pipeline is enabled, one is always set
by default even though no Java2D rendering is performed into it, because the
AWT clears the background of Canvases by default in certain situations. This
can be disabled (only globally, unfortunately) by specifying
-Dsun.awt.noerasebackground=true.
Fixed issues with HDR and HWShadowmapsSimple demos where they needed to pay
attention to the x and y coordinates passed down in the reshape callback in
order to set up the correct OpenGL viewport. Fixed minor shutdown-related
issues with demos using gleem's ManipManager.
Tested (on NVidia hardware only so far) on Windows and X11 platforms with
Mustang build 51.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@125 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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shutdown capabilities. Moved DemoListener to demos.common package.
Added ManipManager removal code to demos using manipulators or
ExaminerViewer to fix memory leak when run in JRefract harness. Added
workaround for another seeming memory leak when run under current JDK
1.6 due to java.awt.Component now being finalizable and keeping data
alive longer than previously. Made ManipManager.unregisterWindow more
lenient with respect to null or invalid arguments.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@122 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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only package specified by the JSR is "javax.media.opengl". The utility
package com.sun.opengl.utils is Sun-specific and optional. The Cg
binding has been moved into com.sun.opengl.cg. Moved Animator and
FPSAnimator to com.sun.opengl.utils. Updated and tested demos with new
source code locations.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@118 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@109 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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JRefract framework. Deleted duplicate Gears code in fullscreen demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@107 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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implementations on all platforms have been split into orthogonal
GLDrawable and GLContext concepts. It is now possible to create more
than one GLContet per GLDrawable (though this has not been tested
yet). GLCanvas has been reimplemented in terms of
GLDrawableFactory.getGLDrawable(). More functionality has been moved
from GLDrawable to GLAutoDrawable. Reimplemented lazy sending of
reshape GLEventListener events in GLCanvas and GLJPanel and deleted
notion of deferred reshapes from GLDrawableHelper and elsewhere.
Sharing of textures and display lists is now expressed in terms of
GLContexts instead of GLDrawables. Still need to move pbuffer creation
into GLDrawableFactory from the onscreen GLContext implementations.
Added option to gleem ExaminerViewer to disable automatic redraws upon
mouse events and respecified more of gleem to work on GLAutoDrawables
rather than GLDrawables. Updated all JOGL demos to work with new APIs
and slightly different initialization sequences (in particular, for
pbuffers -- this will change with the addition of
GLDrawableFactory.createGLPbuffer()).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@103 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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has been exposed in the public API. The GLEventListener callback
mechanism has been removed from the core GLContext implementation and
moved up to a higher level. GLAutoDrawable now contains the
GLEventListener-related methods, and the GLEventListener's methods now
receive a GLAutoDrawable as argument. All JOGL demos have been updated
for the new APIs. Many FIXMEs and much unimplemented functionality
remain. There is slightly different initialization behavior for the
demos containing pbuffers, and the deferring of reshape callbacks
needs to be rethought.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@100 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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Ported all demos to new API. Temporarily added back in GLU entry
points taking primitive arrays as the underlying APIs (in particular,
glTexImage2D) do not yet support non-direct Buffers. Changed C code
generation to only add in array offset if array is non-null. Fixed bug
in GLU tesselator demo's vertex callback.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@99 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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events were not properly waiting for the Animator to stop.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@55 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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was thrown during init(). Fixed build.xml files to get javac to
produce source file and line number information. Fixed demos to pop up
a dialog box if an extension they need is unsupported.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@12 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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it will work on any vendor's hardware as well as on Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@5 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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net.java.games.jogl.util, and moved demo-specific utility classes into
jogl-demos project under demos.util. Added nearly all JavaOne demos
into jogl-demos project; rewrote where necessary to use
ClassLoader.getResourceAsStream() instead of flat files, put into
packages and added to Makefile. Added gleem to jogl-demos project.
Added jogl.jar build rule.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@3 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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