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* Initial integration of JOGL with the Java2D OpenGL pipeline in the Sun JDK. Kenneth Russel2005-09-091-0/+1
* Refactored demos to mostly subclass common Demo superclass providing Kenneth Russel2005-09-091-8/+11
* Added Vertex Buffer Object and Pixel Buffer Object variants of Kenneth Russel2005-09-031-1/+1
* Renamed all files to intended destination packages for JSR-231. The Kenneth Russel2005-08-301-1/+2
* Missed new DemoListener.repaint() in a few placesKenneth Russel2005-08-061-0/+1
* Refactored Gears, VertexProgRefract and Water demos to be more Kenneth Russel2005-08-051-220/+222
* Further context-related changes for the JSR-231 API. The GLContext Kenneth Russel2005-07-171-5/+7
* Initial set of context-related changes for the JSR-231 API. GLContext Kenneth Russel2005-07-101-11/+10
* Merged with main trunk (tag JOGL_PRE_1_1_1)Kenneth Russel2005-07-071-0/+1
* This commit was manufactured by cvs2svn to create branch 'JSR-231'.First Last2005-06-161-1/+0
* Enabled sync-to-vertical-refresh for ProceduralTexturePhysics demoKenneth Russel2005-05-241-0/+1
* Ported ProceduralTexturePhysics demo to ARB_vertex_program and Kenneth Russel2004-11-171-5/+4
* Implemented a per-thread GLContext stack, which gives a thread Kenneth Russel2003-11-041-56/+35
* Fixed bug in Animator where it would hang upon stopping if exceptionKenneth Russel2003-07-151-27/+36
* Split up net.java.games.util; moved GLUT and BufferUtils intoKenneth Russel2003-06-251-0/+383