| Commit message (Expand) | Author | Age | Files | Lines |
* | Refactored nearly all demos as GLEventListeners and imported most into
| Kenneth Russel | 2005-08-06 | 1 | -234/+240 |
* | Implemented pbuffer instantiation support in GLDrawableFactory rather
| Kenneth Russel | 2005-07-18 | 1 | -3/+11 |
* | Further context-related changes for the JSR-231 API. The GLContext
| Kenneth Russel | 2005-07-17 | 1 | -4/+6 |
* | Initial set of context-related changes for the JSR-231 API. GLContext
| Kenneth Russel | 2005-07-10 | 1 | -8/+8 |
* | Fixed Windows port after changes to GlueGen to include array offsets.
| Kenneth Russel | 2005-07-08 | 1 | -11/+11 |
* | Merged with main trunk (tag JOGL_PRE_1_1_1) | Kenneth Russel | 2005-07-07 | 1 | -12/+4 |
* | This commit was manufactured by cvs2svn to create branch 'JSR-231'. | First Last | 2005-06-16 | 1 | -4/+12 |
* | Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ... | Kenneth Russel | 2005-05-07 | 1 | -12/+4 |
* | Fixed Issue 146: GLUT teapot
| Kenneth Russel | 2005-04-09 | 1 | -4/+1 |
* | Fixed bug in demos pointed out by chrisDUPUIS on javagaming.org forums
| Kenneth Russel | 2005-02-28 | 1 | -2/+12 |
* | Added needed repaint() call after key events in demos where Animator
| Kenneth Russel | 2005-02-24 | 1 | -0/+1 |
* | Removed unnecessary Animator from interactive HWShadowmapsSimple and
| Kenneth Russel | 2005-02-23 | 1 | -25/+2 |
* | Implemented a per-thread GLContext stack, which gives a thread
| Kenneth Russel | 2003-11-04 | 1 | -42/+40 |
* | Worked around 4764639/4892246 | Kenneth Russel | 2003-07-17 | 1 | -1/+2 |
* | Fixed bug in Animator where it would hang upon stopping if exception | Kenneth Russel | 2003-07-15 | 1 | -25/+30 |
* | Split up net.java.games.util; moved GLUT and BufferUtils into | Kenneth Russel | 2003-06-25 | 1 | -0/+844 |