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-rw-r--r--src/demos/vertexProgRefract/VertexProgRefract.java31
1 files changed, 15 insertions, 16 deletions
diff --git a/src/demos/vertexProgRefract/VertexProgRefract.java b/src/demos/vertexProgRefract/VertexProgRefract.java
index f8e70f2..fb691bf 100644
--- a/src/demos/vertexProgRefract/VertexProgRefract.java
+++ b/src/demos/vertexProgRefract/VertexProgRefract.java
@@ -104,6 +104,7 @@ public class VertexProgRefract extends Demo {
private int bunnydl;
private int obj;
+ private GLU glu = new GLU();
private GLUT glut = new GLUT();
private GLAutoDrawable drawable;
@@ -225,7 +226,6 @@ public class VertexProgRefract extends Demo {
public void init(GLAutoDrawable drawable) {
initComplete = false;
GL gl = drawable.getGL();
- GLU glu = drawable.getGLU();
float cc = 1.0f;
gl.glClearColor(cc, cc, cc, 1);
gl.glColor3f(1,1,1);
@@ -278,7 +278,7 @@ public class VertexProgRefract extends Demo {
gl.glTexParameteri(GL.GL_TEXTURE_CUBE_MAP, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR_MIPMAP_LINEAR);
try {
- loadPNGCubemap(gl, glu, "demos/data/cubemaps/uffizi", true);
+ loadPNGCubemap(gl, "demos/data/cubemaps/uffizi", true);
} catch (IOException e) {
shutdownDemo();
throw new RuntimeException(e);
@@ -342,7 +342,6 @@ public class VertexProgRefract extends Demo {
time.update();
GL gl = drawable.getGL();
- GLU glu = drawable.getGLU();
gl.glClear(GL.GL_COLOR_BUFFER_BIT|GL.GL_DEPTH_BUFFER_BIT);
if (doViewAll) {
@@ -366,7 +365,7 @@ public class VertexProgRefract extends Demo {
// draw background
gl.glDisable(GL.GL_DEPTH_TEST);
- drawSkyBox(gl, glu);
+ drawSkyBox(gl);
gl.glEnable(GL.GL_DEPTH_TEST);
gl.glPushMatrix();
@@ -409,13 +408,13 @@ public class VertexProgRefract extends Demo {
if (getFlag('s')) {
// single pass
setRefraction(gl, refract);
- drawObj(gl, glu, obj);
+ drawObj(gl, obj);
} else {
// red pass
gl.glColorMask(true, false, false, false);
setRefraction(gl, refract);
- drawObj(gl, glu, obj);
+ drawObj(gl, obj);
gl.glDepthMask(false);
gl.glDepthFunc(GL.GL_EQUAL);
@@ -423,12 +422,12 @@ public class VertexProgRefract extends Demo {
// green pass
gl.glColorMask(false, true, false, false);
setRefraction(gl, refract + wavelengthDelta);
- drawObj(gl, glu, obj);
+ drawObj(gl, obj);
// blue pass
gl.glColorMask(false, false, true, false);
setRefraction(gl, refract + (wavelengthDelta * 2));
- drawObj(gl, glu, obj);
+ drawObj(gl, obj);
gl.glDepthMask(true);
gl.glDepthFunc(GL.GL_LESS);
@@ -517,7 +516,7 @@ public class VertexProgRefract extends Demo {
GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z };
- private void loadPNGCubemap(GL gl, GLU glu, String baseName, boolean mipmapped) throws IOException {
+ private void loadPNGCubemap(GL gl, String baseName, boolean mipmapped) throws IOException {
for (int i = 0; i < suffixes.length; i++) {
String resourceName = baseName + "_" + suffixes[i] + ".png";
// Note: use of BufferedInputStream works around 4764639/4892246
@@ -525,11 +524,11 @@ public class VertexProgRefract extends Demo {
if (img == null) {
throw new RuntimeException("Error reading PNG image " + resourceName);
}
- makeRGBTexture(gl, glu, img, targets[i], mipmapped);
+ makeRGBTexture(gl, img, targets[i], mipmapped);
}
}
- private void makeRGBTexture(GL gl, GLU glu, BufferedImage img, int target, boolean mipmapped) {
+ private void makeRGBTexture(GL gl, BufferedImage img, int target, boolean mipmapped) {
switch (img.getType()) {
case BufferedImage.TYPE_3BYTE_BGR:
case BufferedImage.TYPE_CUSTOM: {
@@ -640,7 +639,7 @@ public class VertexProgRefract extends Demo {
}
}
- private void drawSkyBox(GL gl, GLU glu) {
+ private void drawSkyBox(GL gl) {
// Compensates for ExaminerViewer's modification of modelview matrix
gl.glMatrixMode(GL.GL_MODELVIEW);
gl.glLoadIdentity();
@@ -674,7 +673,7 @@ public class VertexProgRefract extends Demo {
gl.glScalef(1.0f, -1.0f, 1.0f);
viewer.updateInverseRotation(gl);
- glut.glutSolidSphere(glu, 5.0, 40, 20);
+ glut.glutSolidSphere(5.0, 40, 20);
gl.glDisable(GL.GL_LIGHTING);
@@ -686,18 +685,18 @@ public class VertexProgRefract extends Demo {
gl.glDisable(GL.GL_TEXTURE_GEN_R);
}
- private void drawObj(GL gl, GLU glu, int obj) {
+ private void drawObj(GL gl, int obj) {
switch(obj) {
case 0:
gl.glCallList(bunnydl);
break;
case 1:
- glut.glutSolidSphere(glu, 0.5, 64, 64);
+ glut.glutSolidSphere(0.5, 64, 64);
break;
case 2:
- glut.glutSolidTorus(gl, 0.25, 0.5, 64, 64);
+ glut.glutSolidTorus(0.25, 0.5, 64, 64);
break;
case 3: