summaryrefslogtreecommitdiffstats
path: root/src/demos/vertexArrayRange
diff options
context:
space:
mode:
authorKenneth Russel <[email protected]>2005-07-07 22:50:13 +0000
committerKenneth Russel <[email protected]>2005-07-07 22:50:13 +0000
commit3cce9fefe99b2a9fe7372c5be21ba7a49f98bf66 (patch)
treef1c260f62b6659b9fb5fa6d96e4c8723e4fc55d7 /src/demos/vertexArrayRange
parent9d278dff86c07218ff2616745381ccc2689f8ea5 (diff)
Merged with main trunk (tag JOGL_PRE_1_1_1)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@98 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/vertexArrayRange')
-rw-r--r--src/demos/vertexArrayRange/VertexArrayRange.java13
1 files changed, 4 insertions, 9 deletions
diff --git a/src/demos/vertexArrayRange/VertexArrayRange.java b/src/demos/vertexArrayRange/VertexArrayRange.java
index 3534c64..5252f0e 100644
--- a/src/demos/vertexArrayRange/VertexArrayRange.java
+++ b/src/demos/vertexArrayRange/VertexArrayRange.java
@@ -219,8 +219,6 @@ public class VertexArrayRange {
setFlag('i', true); // infinite viewer and light
canvas = GLDrawableFactory.getFactory().createGLCanvas(new GLCapabilities());
- // canvas.setGL(new TraceGL(canvas.getGL(), System.err));
- // canvas.setGL(new DebugGL(canvas.getGL()));
VARListener listener = new VARListener();
canvas.addGLEventListener(listener);
@@ -280,17 +278,14 @@ public class VertexArrayRange {
boolean exiting = false;
public void init(GLDrawable drawable) {
+ // drawable.setGL(new TraceGL(drawable.getGL(), System.err));
+ // drawable.setGL(new DebugGL(drawable.getGL()));
+
GL gl = drawable.getGL();
GLU glu = drawable.getGLU();
// Try and disable synch-to-retrace for fastest framerate
- if (gl.isFunctionAvailable("wglSwapIntervalEXT")) {
- System.err.println("wglSwapIntervalEXT available; disabling sync-to-refresh for best framerate");
- gl.wglSwapIntervalEXT(0);
- }
- else {
- System.err.println("wglSwapIntervalEXT not available; cannot disable sync-to-refresh");
- }
+ gl.setSwapInterval(0);
try {
ensurePresent("glVertexArrayRangeNV");