From e935256bf1ad44ceb2d9e3e63810f8d5017733be Mon Sep 17 00:00:00 2001 From: Wade Walker Date: Sun, 5 Jul 2015 17:11:38 -0500 Subject: Fixed a variety of compilation and runtime errors Fixed package change from javax.media to com.jogamp; fixed problems with generics; fixed dead-code and similar warnings; fixed problem with struct accessor on Julia3d using element offsets where it should have used byte offsets; updated Eclipse project files --- src/com/jogamp/opencl/demos/julia3d/UserSceneController.java | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/com/jogamp/opencl/demos/julia3d/UserSceneController.java') diff --git a/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java b/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java index 17b8956..ebceb15 100644 --- a/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java +++ b/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java @@ -175,7 +175,8 @@ public class UserSceneController { .setZ(orig.getZ()+zoom); } - private void rotateLightX(float k) { + @SuppressWarnings("unused") + private void rotateLightX(float k) { float[] light = model.getLight(); float y = light[1]; float z = light[2]; @@ -184,7 +185,8 @@ public class UserSceneController { model.setLight(light); } - private void rotateLightY(float k) { + @SuppressWarnings("unused") + private void rotateLightY(float k) { float[] light = model.getLight(); float x = light[0]; float z = light[2]; -- cgit v1.2.3