From 0496910457a883204be07d80ebaf923d5523868b Mon Sep 17 00:00:00 2001 From: phil Date: Sun, 16 Oct 2016 18:45:44 +1300 Subject: Object file loading uses by ref as teh default to allow the gl2es2pipline to use it --- src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java b/src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java index 0069ae5..4792fc2 100644 --- a/src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java +++ b/src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java @@ -1181,7 +1181,8 @@ public class ObjectFile implements Loader { // Put geometry into Shape3d Shape3D shape = new Shape3D(); // issue 638; default to BY_COPY for consistency - shape.setGeometry(gi.getGeometryArray(false, false, false)); + //PJ: gl2es2 requires by ref + shape.setGeometry(gi.getGeometryArray(true, false, false)); String matName = (String)groupMaterials.get(curname); materials.assignMaterial(matName, shape); -- cgit v1.2.3