From 36d3c2ab3e7e9ca90fac1b992f1f8438bf7d4587 Mon Sep 17 00:00:00 2001 From: Kevin Rushforth Date: Fri, 10 Nov 2006 00:25:43 +0000 Subject: Finished release notes for 1.5.0-beta2 git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@749 ba19aa83-45c5-6ac9-afd3-db810772062c --- release-info/pre-release/README-download.html | 21 +- release-info/pre-release/README.html | 290 ++++++++++++++++++++++---- www/j3d1_5_0/RELEASE-NOTES-beta2.html | 196 ++++++++++++++++- 3 files changed, 447 insertions(+), 60 deletions(-) diff --git a/release-info/pre-release/README-download.html b/release-info/pre-release/README-download.html index 2678319..8d9c3ed 100644 --- a/release-info/pre-release/README-download.html +++ b/release-info/pre-release/README-download.html @@ -6,7 +6,7 @@ Java 3D 1.5.0 Installation Instructions -

Java 3DTM 1.5.0-beta1 +

Java 3DTM 1.5.0-beta2 Pre-Release

This software is licensed by Sun, as specified in the LICENSE-JRL.txt @@ -14,14 +14,14 @@ file. You must only use this software in accordance with the terms under which the code is licensed.

-

Instructions for Installing Java 3D 1.5.0-beta1

-

The 1.5.0-beta1 version of the Java 3DTM +

Instructions for Installing Java 3D 1.5.0-beta2

+

The 1.5.0-beta2 version of the Java 3DTM API runs on JDK version 1.5.0 and higher. It has been released for the Solaris, Linux, Windows, and Mac OS X operating environments. See the release + href="http://j3d-core.dev.java.net/j3d1_5_0/RELEASE-NOTES-beta2.html">release notes for more information.

@@ -36,7 +36,7 @@ in /usr/java/jdk1.5.0_08, you would install Java 3D as follows:

You may need to be "root" to do this on Linux.

@@ -52,7 +52,7 @@ in /usr/java/jdk1.5.0_08, you would install Java 3D as follows:

You may need to be "root" to do this on Solaris.

@@ -61,22 +61,21 @@ sh /path-to-download-files/java3d-1_5_0-beta1-solaris-x86.bin
This release of Java 3D runs on JDK version 1.5.0 and higher. To install this build, execute the binary installer that you downloaded, by -double-clicking on the java3d-1_5_0-beta1-windows-i586.exe (or -java3d-1_5_0-beta1-windows-amd64.exe) icon.
+double-clicking on the java3d-1_5_0-beta2-windows-i586.exe (or +java3d-1_5_0-beta2-windows-amd64.exe) icon.

Alternatively, you can download the -java3d-1_5_0-beta1-windows-i586.zip +java3d-1_5_0-beta2-windows-i586.zip file and manually install the necessary files into your JRE. In this case, unzip the file, and follow the instructions in the unzipped README.txt file.

-

Mac OS X

No installer is currently available for the Mac OS X operating environment. You will need to download the -java3d-1_5_0-beta1-macosx.zip +java3d-1_5_0-beta2-macosx.zip file and manually install the necessary files into your JRE. After you unzip this file, follow diff --git a/release-info/pre-release/README.html b/release-info/pre-release/README.html index ff2542f..50986d2 100644 --- a/release-info/pre-release/README.html +++ b/release-info/pre-release/README.html @@ -19,12 +19,12 @@ Java 3D 1.5.0 Pre-Release Notes -

Java 3DTM 1.5.0-beta1 +

Java 3DTM 1.5.0-beta2 Pre-Release Notes

This file contains important pre-release information for users of the Java 3DTM API, version -1.5.0-beta1. +1.5.0-beta2.

System Requirements

-

The 1.5.0-beta1 version of the Java 3D API has been released +

The 1.5.0-beta2 version of the Java 3D API has been released for Solaris (both sparc and x86/amd64), Linux (both x86 and amd64), Windows (both x86 and amd64), and @@ -44,22 +44,23 @@ Mac OS X (both PPC and x86).

Solaris Sparc

-The 1.5.0-beta1 version of Java 3D for Solaris SPARC requires the +The 1.5.0-beta2 version of Java 3D for Solaris SPARC requires the following:

Solaris x86

-The 1.5.0-beta1 version of Java 3D for Solaris x86/amd64 requires +The 1.5.0-beta2 version of Java 3D for Solaris x86/amd64 requires the following:

@@ -71,7 +72,7 @@ following:

Linux

-

The 1.5.0-beta1 version of Java 3D for Linux (x86 or amd64) +

The 1.5.0-beta2 version of Java 3D for Linux (x86 or amd64) requires the following:
@@ -81,12 +82,12 @@ following:
href="http://java.sun.com/j2se/">http://java.sun.com/j2se/

  • Graphics adapter with driver that supports the GLX extension: GLX -1.3 or later and OpenGL 1.3 or later
    -
  • +1.3 or later and OpenGL 1.3 or later. A graphics adapter with OpenGL +1.2 support will work, but with reduced texture mapping functionality.

    Windows

    -

    The 1.5.0-beta1 version of Java 3D for Windows 2000, and +

    The 1.5.0-beta2 version of Java 3D for Windows 2000, and Windows/XP (x86 or amd64) requires the following:

    @@ -108,7 +109,7 @@ available from your graphics card manufacturer.

    Mac OS X

    -

    The 1.5.0-beta1 version of Java 3D for Mac OSX (PPC or x86) +

    The 1.5.0-beta2 version of Java 3D for Mac OS X (PPC or x86) requires the following:

    -

    Improvements in 1.5.0-beta1

    +

    Improvements in 1.5.0

    New Features / Enhancements

    -

    Issues Fixed

    +

    Issues Fixed in 1.5.0-beta2
    +

    +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    Issue  Description
    84  Rendering pauses after Canvas3D +disposal until AWT event
    +
    238  Exception in thread +"J3D-MasterControl-1" when setting TextureUnitState to 0-length array
    +
    252  Offscreen Canvas3D/Screen3D +error reporting (pbuffer allocation)
    +
    295  Texture3D throws +ArrayIndexOutOfBoundsException when scaleImage
    +
    312  Exception while detaching +ModelClip from ViewSpecificGroup
    +
    324  Lockup Java3D program and throw +exception using JOGL renderer
    +
    336  Unable to redraw when resizing +using JOGL pipeline
    +
    341  Initializing audio device using +Webstart throws ClassNotFoundException
    +
    344  Too much time to load image as +Texture
    +
    349  OffScreen Canvas3D needlessly +forces power-of-two for its buffer
    +
    351  Need a new mechanism to free D3D +surface
    +
    352  VC compiler generates warning on +Windows AMD64 build
    +
    353  GeometryArray Memory Leak
    +
    355  IndexedXXXStripArray throws NPE +with ByRef Indices
    +
    356  Exception in RenderBin when +removing a Shape3D with no geometry
    +
    358  Document that OGL 1.2 is +supported, but at reduced functionality
    +
    360  SceneGraphStreamWriter.writeBranchGraph +throws exception
    +
    366  Raster appears without image on +systems without NPOT support
    +
    367  Clip throws NPE in case of +region = null in a live scene
    +
    368  Background texture doesn't work +on system with no NPOT support
    +
    370  Deadlock when calling +Raster.setimage from user thread
    +
    371  Poor raster quality for systems +that don't support NPOT textures
    +
    372  ImageComponent.set(BufferedImage) +ignored when used by Raster
    +
    373  ImageComponent.set(BufferedImage) +ignored when used by Background
    +
    374  Exception when calling +Background.setImage on live scene graph
    +
    379  Needs NPOT support documented in +Texture, Texture3D and TextureCubeMap
    +
    380  NPE when uncheck Show Color +Texture in Dot3 demo
    +
    +
    +

    Issues Fixed in 1.5.0-beta1
    +


    @@ -513,18 +734,6 @@ setOffScreenBuffer, NPE in JOGL pipeline - - - - - - - - - -
    Raster.setDstOffset() set the destination pixel offset in opposite direction
    347  OffScreen Canvas3D always -reloads textures, display lists
    348  Programmable shaders do not work -for OffScreen Canvas3D

    @@ -533,7 +742,7 @@ for OffScreen Canvas3D in issue 229, is now available on all supported platforms, including Apple Mac -OSX (x86 or PPC). The easiest way to run Java 3D applications +OS X (x86 or PPC). The easiest way to run Java 3D applications using the JOGL pipeline is via Java Webstart from your browser (with no setup required). @@ -542,10 +751,11 @@ to the "Early access test program" section at bottom of the page to run a Java 3D example program from your browser via the JOGL pipeline. These -examples will use JOGL on Mac OSX and the native OpenGL pipeline on all +examples will use JOGL on Mac OS X and the native OpenGL pipeline on +all other platforms.

    -

    The JOGL renderer is the default on Mac OSX. +

    The JOGL renderer is the default on Mac OS X. You can select the JOGL renderer on other platforms by setting the "j3d.rend" system property diff --git a/www/j3d1_5_0/RELEASE-NOTES-beta2.html b/www/j3d1_5_0/RELEASE-NOTES-beta2.html index b7d1202..e7b9f1a 100644 --- a/www/j3d1_5_0/RELEASE-NOTES-beta2.html +++ b/www/j3d1_5_0/RELEASE-NOTES-beta2.html @@ -65,8 +65,9 @@ following:

  • JDK 1.5.0 or later from Sun Microsystems: http://java.sun.com/j2se/
  • Solaris 9 or later
  • -
  • Frame Buffer with OpenGL 1.3 support (XVR-600, -XVR-1200, Expert3D, etc.)
  • +
  • Frame Buffer with OpenGL 1.3 support or better (XVR-600, +XVR-1200, Expert3D, etc.). A frame buffer with OpenGL 1.2 support will +work, but with reduced texture mapping functionality.
  • OpenGL 1.3 for Solaris or later. To find your current version, use: "pkginfo -l SUNWglrt". OpenGL for Solaris can be obtained at: http://www.sun.com/software/graphics/opengl/
  • @@ -95,8 +96,8 @@ following:
    href="http://java.sun.com/j2se/">http://java.sun.com/j2se/
  • Graphics adapter with driver that supports the GLX extension: GLX -1.3 or later and OpenGL 1.3 or later
    -
  • +1.3 or later and OpenGL 1.3 or later. A graphics adapter with OpenGL +1.2 support will work, but with reduced texture mapping functionality.

    Windows

    @@ -189,7 +190,7 @@ log,

    Issues Fixed in 1.5.0-beta2

    -FINISH THIS LIST
    +
    @@ -199,15 +200,192 @@ FINISH THIS LIST
    - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    Description
    nnn84  Rendering pauses after Canvas3D +disposal until AWT event
    +
    238  Exception in thread +"J3D-MasterControl-1" when setting TextureUnitState to 0-length array
    +
    252  Offscreen Canvas3D/Screen3D +error reporting (pbuffer allocation)
    +
    295  Texture3D throws +ArrayIndexOutOfBoundsException when scaleImage
    +
    312  Exception while detaching +ModelClip from ViewSpecificGroup
    +
    324  Lockup Java3D program and throw +exception using JOGL renderer
    +
    336   Description of the bug or issue
    +
    Unable to redraw when resizing +using JOGL pipeline
    nnn341   Description of the bug or issueInitializing audio device using +Webstart throws ClassNotFoundException
    +
    344  Too much time to load image as +Texture
    +
    349  OffScreen Canvas3D needlessly +forces power-of-two for its buffer
    +
    351  Need a new mechanism to free D3D +surface
    +
    352  VC compiler generates warning on +Windows AMD64 build
    +
    353  GeometryArray Memory Leak
    +
    355  IndexedXXXStripArray throws NPE +with ByRef Indices
    +
    356  Exception in RenderBin when +removing a Shape3D with no geometry
    +
    358  Document that OGL 1.2 is +supported, but at reduced functionality
    +
    360  SceneGraphStreamWriter.writeBranchGraph +throws exception
    +
    366  Raster appears without image on +systems without NPOT support
    +
    367  Clip throws NPE in case of +region = null in a live scene
    +
    368  Background texture doesn't work +on system with no NPOT support
    +
    370  Deadlock when calling +Raster.setimage from user thread
    +
    371  Poor raster quality for systems +that don't support NPOT textures
    +
    372  ImageComponent.set(BufferedImage) +ignored when used by Raster
    +
    373  ImageComponent.set(BufferedImage) +ignored when used by Background
    +
    374  Exception when calling +Background.setImage on live scene graph
    +
    379  Needs NPOT support documented in +Texture, Texture3D and TextureCubeMap
    +
    380  NPE when uncheck Show Color +Texture in Dot3 demo
    +
    -- cgit v1.2.3