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-rw-r--r--www/j3d1_5_0/RELEASE-NOTES-pre.html25
1 files changed, 10 insertions, 15 deletions
diff --git a/www/j3d1_5_0/RELEASE-NOTES-pre.html b/www/j3d1_5_0/RELEASE-NOTES-pre.html
index cca070e..9799348 100644
--- a/www/j3d1_5_0/RELEASE-NOTES-pre.html
+++ b/www/j3d1_5_0/RELEASE-NOTES-pre.html
@@ -154,21 +154,16 @@ for example:
and install it into the JRE along with the Java 3D jar files (or
include it in your PATH/CLASSPATH).<br>
</p>
-<p>Most Java&nbsp;3D features are implemented in the JOGL pipeline, but
-the
-following are known to be missing:<br>
-</p>
-<ul>
- <li>Off-screen rendering</li>
-</ul>
-<p>There may be others missing, as well. Any missing function will
-print
-out a message of the form:<br>
-</p>
-<ul>
- <code>JoglPipeline.createOffScreenBuffer()</code>
-</ul>
-<p>We would appreciate feedback on bugs or problems you run into.<br>
+
+<p>In the forthcoming build 5 and later builds, the JOGL rendering
+pipeline should be feature complete, but not all code paths have been
+tested. If you encounter problems, or, more specifically, see any
+differences in rendering results between the native OpenGL pipeline
+and the JOGL pipeline, please either post on the <a
+href="http://forums.java.net/jive/forum.jspa?forumID=70">Java&nbsp;3D
+forum</a> or <a
+href="https://java3d.dev.java.net/servlets/ProjectIssues">file a
+bug</a>. <br>
</p>
<h3><a name="Improvements_In_1_5_0"></a>Improvements in 1.5.0-build4</h3>
<h4>New Features / Enhancements</h4>