#include "config.h" #include "AL/al.h" #include "AL/alc.h" #include "al/auxeffectslot.h" #include "alcmain.h" #include "alcontext.h" #include "almalloc.h" #include "alspan.h" #include "effects/base.h" namespace { struct ConvolutionState final : public EffectState { ConvolutionState() = default; ~ConvolutionState() override = default; void deviceUpdate(const ALCdevice *device) override; EffectBufferBase *createBuffer(const ALCdevice *device, const al::byte *sampleData, ALuint sampleRate, FmtType sampleType, FmtChannels channelType, ALuint numSamples) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span samplesIn, const al::span samplesOut) override; DEF_NEWDEL(ConvolutionState) }; void ConvolutionState::deviceUpdate(const ALCdevice* /*device*/) { } EffectBufferBase *ConvolutionState::createBuffer(const ALCdevice */*device*/, const al::byte */*samplesData*/, ALuint /*sampleRate*/, FmtType /*sampleType*/, FmtChannels /*channelType*/, ALuint /*numSamples*/) { return nullptr; } void ConvolutionState::update(const ALCcontext* /*context*/, const ALeffectslot* /*slot*/, const EffectProps* /*props*/, const EffectTarget /*target*/) { } void ConvolutionState::process(const size_t/*samplesToDo*/, const al::span /*samplesIn*/, const al::span /*samplesOut*/) { } void ConvolutionEffect_setParami(EffectProps* /*props*/, ALenum param, int /*val*/) { switch(param) { default: throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param}; } } void ConvolutionEffect_setParamiv(EffectProps *props, ALenum param, const int *vals) { switch(param) { default: ConvolutionEffect_setParami(props, param, vals[0]); } } void ConvolutionEffect_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/) { switch(param) { default: throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param}; } } void ConvolutionEffect_setParamfv(EffectProps *props, ALenum param, const float *vals) { switch(param) { default: ConvolutionEffect_setParamf(props, param, vals[0]); } } void ConvolutionEffect_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/) { switch(param) { default: throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param}; } } void ConvolutionEffect_getParamiv(const EffectProps *props, ALenum param, int *vals) { switch(param) { default: ConvolutionEffect_getParami(props, param, vals); } } void ConvolutionEffect_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/) { switch(param) { default: throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param}; } } void ConvolutionEffect_getParamfv(const EffectProps *props, ALenum param, float *vals) { switch(param) { default: ConvolutionEffect_getParamf(props, param, vals); } } DEFINE_ALEFFECT_VTABLE(ConvolutionEffect); struct ConvolutionStateFactory final : public EffectStateFactory { EffectState *create() override; EffectProps getDefaultProps() const noexcept override; const EffectVtable *getEffectVtable() const noexcept override; }; /* Creates EffectState objects of the appropriate type. */ EffectState *ConvolutionStateFactory::create() { return new ConvolutionState{}; } /* Returns an ALeffectProps initialized with this effect type's default * property values. */ EffectProps ConvolutionStateFactory::getDefaultProps() const noexcept { EffectProps props{}; return props; } /* Returns a pointer to this effect type's global set/get vtable. */ const EffectVtable *ConvolutionStateFactory::getEffectVtable() const noexcept { return &ConvolutionEffect_vtable; } } // namespace EffectStateFactory *ConvolutionStateFactory_getFactory() { static ConvolutionStateFactory ConvolutionFactory{}; return &ConvolutionFactory; }