Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Implement direct functions for context state | Chris Robinson | 2023-05-14 | 1 | -0/+22 | |
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* | Avoid using al::vector unnecessarily | Chris Robinson | 2023-05-12 | 1 | -6/+6 | |
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* | Remove custom stuff for standard | Chris Robinson | 2023-05-04 | 1 | -1/+1 | |
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* | Use std::byte instead of a custom al::byte | Chris Robinson | 2023-05-04 | 1 | -2/+2 | |
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* | Make and use a bit_cast function | Chris Robinson | 2023-05-04 | 1 | -1/+1 | |
| | | | | Instead of reinterpret_casting between incompatible types | |||||
* | Replace al::optional with std::optional | Chris Robinson | 2023-05-04 | 1 | -22/+22 | |
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* | Implement a context debug flag | Chris Robinson | 2023-05-03 | 1 | -11/+30 | |
| | | | | | Setting the debug flag at context creation enables more debug messages for the created context, and enables debug messages by default. | |||||
* | Rename AL_SOFT_debug to AL_EXT_DEBUG | Chris Robinson | 2023-05-03 | 1 | -35/+35 | |
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* | Implement pushing/popping debug groups | Chris Robinson | 2023-05-01 | 1 | -0/+7 | |
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* | Put the debug filters into a group | Chris Robinson | 2023-05-01 | 1 | -0/+1 | |
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* | Avoid assigning to existing optional<string> | Chris Robinson | 2023-05-01 | 1 | -8/+2 | |
| | | | | | | Reduces the amount inlining the compiler has to do, though the uhj/filter config option is no longer recognized (it has been deprecated, amd I don't think it was in an actual release). | |||||
* | Implement debug log storage | Chris Robinson | 2023-04-30 | 1 | -0/+5 | |
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* | Implement non-ID based debug message filtering | Chris Robinson | 2023-04-30 | 1 | -0/+21 | |
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* | Provide some more debug messages | Chris Robinson | 2023-04-29 | 1 | -8/+22 | |
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* | Start a debug API extension | Chris Robinson | 2023-04-29 | 1 | -0/+4 | |
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* | Simplify effect state buffer handling some | Chris Robinson | 2023-04-04 | 1 | -7/+2 | |
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* | Support the AL_EXT_STATIC_BUFFER extension | Chris Robinson | 2023-04-03 | 1 | -0/+2 | |
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* | Add a compat option to restore AL_SOFT_buffer_sub_data | Chris Robinson | 2023-03-17 | 1 | -0/+3 | |
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* | Use macros for the likely/unlikely attributes | Chris Robinson | 2023-03-01 | 1 | -3/+3 | |
| | | | | | The syntax parser for GCC 8 (and earlier?) fails when these attributes are in certain places. | |||||
* | Add aLaw formats to AL_SOFT_UHJ_ex | Chris Robinson | 2023-02-27 | 1 | -0/+3 | |
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* | Add AL_SOFT_UHJ_ex to the extension list | Chris Robinson | 2023-02-26 | 1 | -0/+6 | |
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* | Use explicit arrays for the remix table target mixes | Chris Robinson | 2023-01-24 | 1 | -16/+53 | |
| | | | | Seems inline initializer lists become garbage when stored in a span. | |||||
* | Change a couple macros to constexpr variables | Chris Robinson | 2023-01-16 | 1 | -1/+1 | |
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* | clang-tidy cleanups (#800) | Rosen Penev | 2023-01-15 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * clang-tidy: use bool literals Found with modernize-use-bool-literals Signed-off-by: Rosen Penev <[email protected]> * clang-tidy: replace std::bind with lambdas Found with modernize-avoid-bind Signed-off-by: Rosen Penev <[email protected]> * clang-tidy: use data() instead of pointer stuff Found with readability-container-data-pointe Signed-off-by: Rosen Penev <[email protected]> * clang-tidy: use empty() Found with readability-container-size-empty Signed-off-by: Rosen Penev <[email protected]> * clang-tidy: remove static in anon namespace Found with readability-static-definition-in-anonymous-namespace Signed-off-by: Rosen Penev <[email protected]> * clang-tidy: remove const return Found with readability-const-return-type Signed-off-by: Rosen Penev <[email protected]> Signed-off-by: Rosen Penev <[email protected]> | |||||
* | Avoid a dead store | Chris Robinson | 2023-01-13 | 1 | -1/+0 | |
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* | Avoid unnecessary uses of make_optional | Chris Robinson | 2023-01-13 | 1 | -20/+20 | |
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* | Handle the stereo-encoding option for loopback devices too | Chris Robinson | 2023-01-09 | 1 | -12/+12 | |
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* | Fix handling the ALC_HRTF_SOFT attribute | Chris Robinson | 2023-01-09 | 1 | -1/+20 | |
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* | Better handle negative sample rate values | Chris Robinson | 2023-01-08 | 1 | -5/+5 | |
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* | Update some config comments | Chris Robinson | 2023-01-08 | 1 | -1/+1 | |
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* | Get device config options earlier in a device update | Chris Robinson | 2023-01-07 | 1 | -310/+275 | |
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* | Avoid using a reversed all-pass for the front stablizer | Chris Robinson | 2023-01-06 | 1 | -5/+0 | |
| | | | | | | While a neat trick, it's been shown to be too volatile and add noise as the signal gets louder. It's better to just accept the phase shift and ensure everything stays aligned. | |||||
* | Use a simple spinlock to protect the current global context | Chris Robinson | 2022-12-30 | 1 | -7/+17 | |
| | | | | | This will be much for efficient than a recursive mutex, given the amount of contention will be very low. | |||||
* | Avoid using a macro to wrap standard attributes | Chris Robinson | 2022-12-06 | 1 | -2/+2 | |
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* | Avoid LIKELY/UNLIKELY macros | Chris Robinson | 2022-12-05 | 1 | -2/+2 | |
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* | Add missing device_clock/source_latency enums for querying | Chris Robinson | 2022-11-29 | 1 | -0/+9 | |
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* | Add preliminary support for 7.1.4 output modes | Chris Robinson | 2022-11-03 | 1 | -0/+3 | |
| | | | | | | | | I don't know how different sound APIs handle 7.1.4 ("Atmos" or "Auro3D") output, but currently it simply specifies the additional channels with the height channel labels. This isn't likely how it works for a virtualized channel bed, for playing over other with-height configurations (7.1.2, 5.1.4, etc), but this should be an okay start. | |||||
* | Add functions to start sources at a particular device time | Chris Robinson | 2022-11-03 | 1 | -0/+3 | |
| | | | | | | | | This starts a source at a particular device clock time, rounded to the nearest sample (really, 4th sample for SIMD reasons), allowing to start a sound at a particular point in the output instead of the next update. Unlike using negative offsets, this is not affected by pitch/velocity. | |||||
* | Add a warning when using the old UHJ filter option | Chris Robinson | 2022-10-21 | 1 | -2/+8 | |
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* | Add separate filter options for UHJ encoding and decoding | Chris Robinson | 2022-10-21 | 1 | -5/+16 | |
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* | Add an IIR filter option for UHJ encoding/decoding | Chris Robinson | 2022-10-21 | 1 | -2/+4 | |
| | | | | | | This uses the reversed-allpass trick to maintain linear phase. with a 256- sample look-ahead/delay to minimize distortion. This should better preserve low frequencies while maintaining a proper phase response. | |||||
* | Allow the remix tables to be variable length | Chris Robinson | 2022-08-28 | 1 | -9/+9 | |
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* | Rename the UHJ filter config option | Chris Robinson | 2022-08-09 | 1 | -2/+2 | |
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* | Add an option for higher quality UHJ filters | Chris Robinson | 2022-08-08 | 1 | -14/+26 | |
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* | Parameterize the UHJ filter length | Chris Robinson | 2022-08-07 | 1 | -2/+2 | |
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* | Don't store and manage wet buffers separately | Chris Robinson | 2022-07-15 | 1 | -7/+13 | |
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* | Allocate EffectSlots in clusters | Chris Robinson | 2022-07-15 | 1 | -0/+14 | |
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* | Dynamically allocate EffectSlot objects | Chris Robinson | 2022-07-15 | 1 | -2/+2 | |
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* | Add a config compat option for NFC distance scaling | Chris Robinson | 2022-07-07 | 1 | -1/+1 | |
| | | | | | | | | | | | | Currently there's no way for an application to specify the "real world" scale for in-game units. If the game doesn't use one unit to represent what should be perceived as one meter to the user, the NFC filter's effect will be too near or too far sounding. This allows adjusting the unit scale as applied to the NFC filters only, correcting the misalignment. This also removes the influence of EFX's MetersPerUnit from the NFC filters, since many games don't use it, and those that do won't know it also influences the perceived wave curvature along with the air absorption strength. | |||||
* | Use an inline function instead of a function-like macro | Chris Robinson | 2022-06-12 | 1 | -6/+7 | |
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