Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | Avoid calling through the vtable in the backends | Chris Robinson | 2018-11-13 | 5 | -27/+27 | |
| | ||||||
* | Use utf8_to_wstr to convert UTF-8 to wstring | Chris Robinson | 2018-11-13 | 1 | -20/+10 | |
| | ||||||
* | Convert the CoreAudio backend to C++ | Chris Robinson | 2018-11-13 | 1 | -45/+49 | |
| | ||||||
* | Convert the QSA backend to C++ | Chris Robinson | 2018-11-13 | 1 | -24/+34 | |
| | | | | | This may very well not work, since there's no testing and my IDE is not able to show real problems over the incompatibilities with ALSA headers. | |||||
* | Convert the backend base to C++ | Chris Robinson | 2018-11-13 | 1 | -5/+0 | |
| | ||||||
* | Convert the ALSA backend to C++ | Chris Robinson | 2018-11-13 | 1 | -22/+26 | |
| | ||||||
* | Convert the JACK backend to C++ | Chris Robinson | 2018-11-13 | 1 | -25/+24 | |
| | ||||||
* | Convert the OpenSL backend to C++ | Chris Robinson | 2018-11-13 | 1 | -23/+27 | |
| | ||||||
* | Convert the OSS backend to C++ | Chris Robinson | 2018-11-12 | 1 | -82/+88 | |
| | ||||||
* | Convert the PortAudio backend to C++ | Chris Robinson | 2018-11-12 | 1 | -40/+42 | |
| | ||||||
* | Convert the SoundIO backend to C++ | Chris Robinson | 2018-11-12 | 1 | -33/+36 | |
| | ||||||
* | Convert the Solaris backend to C++ | Chris Robinson | 2018-11-12 | 1 | -17/+20 | |
| | ||||||
* | Convert the SDL2 backend to C++ | Chris Robinson | 2018-11-12 | 1 | -25/+28 | |
| | ||||||
* | Use C++ for GetProcBinary | Chris Robinson | 2018-11-11 | 1 | -6/+3 | |
| | ||||||
* | Use a vector in the wave backend | Chris Robinson | 2018-11-11 | 1 | -30/+13 | |
| | ||||||
* | Use C++ threads in the null and wave backends | Chris Robinson | 2018-11-11 | 2 | -34/+38 | |
| | ||||||
* | Use standard timing methods for the null and wave backends | Chris Robinson | 2018-11-10 | 2 | -57/+61 | |
| | ||||||
* | Get rid of the last few al_fopen calls | Chris Robinson | 2018-11-10 | 1 | -6/+10 | |
| | ||||||
* | Convert the null backend to C++ | Chris Robinson | 2018-11-09 | 1 | -12/+24 | |
| | ||||||
* | Convert the loopback backend to C++ | Chris Robinson | 2018-11-09 | 1 | -15/+22 | |
| | ||||||
* | Add missing consttructor and destructor calls for the wave backend | Chris Robinson | 2018-11-09 | 1 | -0/+2 | |
| | ||||||
* | Convert the wave backend to C++ | Chris Robinson | 2018-11-09 | 1 | -31/+39 | |
| | ||||||
* | Use C++ with the winmm backend | Chris Robinson | 2018-11-09 | 1 | -318/+277 | |
| | ||||||
* | Convert the WinMM backend to C++ | Chris Robinson | 2018-11-08 | 1 | -23/+30 | |
| | ||||||
* | Hide function pointer wrapper macros for IDE parsing | Chris Robinson | 2018-11-07 | 4 | -0/+8 | |
| | ||||||
* | Use the proper enum values for atomic ops | Chris Robinson | 2018-11-06 | 1 | -3/+3 | |
| | ||||||
* | Convert the DSound backend to C++ | Chris Robinson | 2018-11-06 | 1 | -297/+269 | |
| | ||||||
* | Move wstr_to_utf8 to compat.h | Chris Robinson | 2018-11-03 | 1 | -16/+0 | |
| | ||||||
* | Expand the anonymous namespaces | Chris Robinson | 2018-11-02 | 2 | -31/+28 | |
| | ||||||
* | Add a wrapper to manage PROPVARIANT objects | Chris Robinson | 2018-11-02 | 1 | -26/+35 | |
| | ||||||
* | Check the correct propvariant object | Chris Robinson | 2018-11-02 | 1 | -4/+4 | |
| | ||||||
* | Try another fix to declare GUIDs in C++ | Chris Robinson | 2018-11-02 | 1 | -4/+10 | |
| | ||||||
* | Make the polymorphism macros less hacky in C++ | Chris Robinson | 2018-11-01 | 2 | -344/+319 | |
| | | | | | | In particular, it relies on derived structs using C++-style inheritence. Any implementation's source that's converted to C++ will consequently need to make that change. | |||||
* | Workaround some issue with DEFINE_GUID in C++ | Chris Robinson | 2018-11-01 | 1 | -2/+4 | |
| | ||||||
* | Use more C++ types where possible | Chris Robinson | 2018-11-01 | 1 | -343/+290 | |
| | ||||||
* | Use an anonymous namespace instead of static for some things | Chris Robinson | 2018-11-01 | 1 | -3/+7 | |
| | ||||||
* | Preliminary conversion of the WASAPI backend to C++ | Chris Robinson | 2018-11-01 | 1 | -232/+222 | |
| | | | | A very sparse conversion. Will clean up more later after seeing what MSVC does. | |||||
* | Use a wrapper function to simplify a check | Chris Robinson | 2018-11-01 | 1 | -8/+10 | |
| | ||||||
* | Use perfect forwarding to initialize DevMap entries | Chris Robinson | 2018-11-01 | 1 | -3/+4 | |
| | ||||||
* | Simplify a couple loops | Chris Robinson | 2018-11-01 | 1 | -40/+36 | |
| | ||||||
* | Use the appropriate enums for standard atomics | Chris Robinson | 2018-11-01 | 1 | -3/+3 | |
| | ||||||
* | Avoid uniform initialization with references | Chris Robinson | 2018-11-01 | 1 | -2/+2 | |
| | | | | Also doesn't work with GCC 4.x | |||||
* | Remove unused header | Chris Robinson | 2018-11-01 | 1 | -1/+0 | |
| | ||||||
* | Include a missing header for atomic | Chris Robinson | 2018-11-01 | 1 | -0/+1 | |
| | ||||||
* | Fix another use of auto uniform initialization | Chris Robinson | 2018-11-01 | 1 | -1/+1 | |
| | ||||||
* | Avoid all uniform initialization with auto | Chris Robinson | 2018-11-01 | 1 | -66/+64 | |
| | | | | | | Because of early C++11 (GCC 4.x) deficiencies, it's not interpreted correctly. Either declare the type name explicitly with uniform initization, or use auto with = initialization. It'll be fine when updating to GCC 5 or Clang 3.6. | |||||
* | Avoid uniform initialization on auto for integer types | Chris Robinson | 2018-10-31 | 1 | -17/+17 | |
| | | | | To work around a deficiency with early C++11 compilers (GCC 4.x). | |||||
* | Convert the PulseAudio backend to C++ | Chris Robinson | 2018-10-31 | 1 | -597/+581 | |
| | ||||||
* | Replace restrict with RESTRICT | Chris Robinson | 2018-10-29 | 1 | -2/+2 | |
| | ||||||
* | Don't try to get the JNIEnv on Android | Chris Robinson | 2018-10-02 | 1 | -5/+7 | |
| | | | | | It's currently not used. More stuff is needed anyway which may need a different approach. |