diff options
Diffstat (limited to 'alc/effects/equalizer.cpp')
-rw-r--r-- | alc/effects/equalizer.cpp | 224 |
1 files changed, 115 insertions, 109 deletions
diff --git a/alc/effects/equalizer.cpp b/alc/effects/equalizer.cpp index 366ba58f..f7d2d177 100644 --- a/alc/effects/equalizer.cpp +++ b/alc/effects/equalizer.cpp @@ -174,135 +174,141 @@ void EqualizerState::process(const size_t samplesToDo, const al::span<const Floa } -void Equalizer_setParami(EffectProps*, ALCcontext *context, ALenum param, int) -{ context->setError(AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); } -void Equalizer_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const int*) -{ context->setError(AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); } -void Equalizer_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val) +void Equalizer_setParami(EffectProps*, ALenum param, int) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; } +void Equalizer_setParamiv(EffectProps*, ALenum param, const int*) +{ + throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", + param}; +} +void Equalizer_setParamf(EffectProps *props, ALenum param, float val) { switch(param) { - case AL_EQUALIZER_LOW_GAIN: - if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer low-band gain out of range"); - props->Equalizer.LowGain = val; - break; - - case AL_EQUALIZER_LOW_CUTOFF: - if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer low-band cutoff out of range"); - props->Equalizer.LowCutoff = val; - break; - - case AL_EQUALIZER_MID1_GAIN: - if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band gain out of range"); - props->Equalizer.Mid1Gain = val; - break; - - case AL_EQUALIZER_MID1_CENTER: - if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band center out of range"); - props->Equalizer.Mid1Center = val; - break; - - case AL_EQUALIZER_MID1_WIDTH: - if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band width out of range"); - props->Equalizer.Mid1Width = val; - break; - - case AL_EQUALIZER_MID2_GAIN: - if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band gain out of range"); - props->Equalizer.Mid2Gain = val; - break; - - case AL_EQUALIZER_MID2_CENTER: - if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band center out of range"); - props->Equalizer.Mid2Center = val; - break; - - case AL_EQUALIZER_MID2_WIDTH: - if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band width out of range"); - props->Equalizer.Mid2Width = val; - break; - - case AL_EQUALIZER_HIGH_GAIN: - if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer high-band gain out of range"); - props->Equalizer.HighGain = val; - break; - - case AL_EQUALIZER_HIGH_CUTOFF: - if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer high-band cutoff out of range"); - props->Equalizer.HighCutoff = val; - break; - - default: - context->setError(AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param); + case AL_EQUALIZER_LOW_GAIN: + if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band gain out of range"}; + props->Equalizer.LowGain = val; + break; + + case AL_EQUALIZER_LOW_CUTOFF: + if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band cutoff out of range"}; + props->Equalizer.LowCutoff = val; + break; + + case AL_EQUALIZER_MID1_GAIN: + if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band gain out of range"}; + props->Equalizer.Mid1Gain = val; + break; + + case AL_EQUALIZER_MID1_CENTER: + if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band center out of range"}; + props->Equalizer.Mid1Center = val; + break; + + case AL_EQUALIZER_MID1_WIDTH: + if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band width out of range"}; + props->Equalizer.Mid1Width = val; + break; + + case AL_EQUALIZER_MID2_GAIN: + if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band gain out of range"}; + props->Equalizer.Mid2Gain = val; + break; + + case AL_EQUALIZER_MID2_CENTER: + if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band center out of range"}; + props->Equalizer.Mid2Center = val; + break; + + case AL_EQUALIZER_MID2_WIDTH: + if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band width out of range"}; + props->Equalizer.Mid2Width = val; + break; + + case AL_EQUALIZER_HIGH_GAIN: + if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band gain out of range"}; + props->Equalizer.HighGain = val; + break; + + case AL_EQUALIZER_HIGH_CUTOFF: + if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF)) + throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band cutoff out of range"}; + props->Equalizer.HighCutoff = val; + break; + + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param}; } } -void Equalizer_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals) -{ Equalizer_setParamf(props, context, param, vals[0]); } - -void Equalizer_getParami(const EffectProps*, ALCcontext *context, ALenum param, int*) -{ context->setError(AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); } -void Equalizer_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, int*) -{ context->setError(AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); } -void Equalizer_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val) +void Equalizer_setParamfv(EffectProps *props, ALenum param, const float *vals) +{ Equalizer_setParamf(props, param, vals[0]); } + +void Equalizer_getParami(const EffectProps*, ALenum param, int*) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; } +void Equalizer_getParamiv(const EffectProps*, ALenum param, int*) +{ + throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", + param}; +} +void Equalizer_getParamf(const EffectProps *props, ALenum param, float *val) { switch(param) { - case AL_EQUALIZER_LOW_GAIN: - *val = props->Equalizer.LowGain; - break; + case AL_EQUALIZER_LOW_GAIN: + *val = props->Equalizer.LowGain; + break; - case AL_EQUALIZER_LOW_CUTOFF: - *val = props->Equalizer.LowCutoff; - break; + case AL_EQUALIZER_LOW_CUTOFF: + *val = props->Equalizer.LowCutoff; + break; - case AL_EQUALIZER_MID1_GAIN: - *val = props->Equalizer.Mid1Gain; - break; + case AL_EQUALIZER_MID1_GAIN: + *val = props->Equalizer.Mid1Gain; + break; - case AL_EQUALIZER_MID1_CENTER: - *val = props->Equalizer.Mid1Center; - break; + case AL_EQUALIZER_MID1_CENTER: + *val = props->Equalizer.Mid1Center; + break; - case AL_EQUALIZER_MID1_WIDTH: - *val = props->Equalizer.Mid1Width; - break; + case AL_EQUALIZER_MID1_WIDTH: + *val = props->Equalizer.Mid1Width; + break; - case AL_EQUALIZER_MID2_GAIN: - *val = props->Equalizer.Mid2Gain; - break; + case AL_EQUALIZER_MID2_GAIN: + *val = props->Equalizer.Mid2Gain; + break; - case AL_EQUALIZER_MID2_CENTER: - *val = props->Equalizer.Mid2Center; - break; + case AL_EQUALIZER_MID2_CENTER: + *val = props->Equalizer.Mid2Center; + break; - case AL_EQUALIZER_MID2_WIDTH: - *val = props->Equalizer.Mid2Width; - break; + case AL_EQUALIZER_MID2_WIDTH: + *val = props->Equalizer.Mid2Width; + break; - case AL_EQUALIZER_HIGH_GAIN: - *val = props->Equalizer.HighGain; - break; + case AL_EQUALIZER_HIGH_GAIN: + *val = props->Equalizer.HighGain; + break; - case AL_EQUALIZER_HIGH_CUTOFF: - *val = props->Equalizer.HighCutoff; - break; + case AL_EQUALIZER_HIGH_CUTOFF: + *val = props->Equalizer.HighCutoff; + break; - default: - context->setError(AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param); + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param}; } } -void Equalizer_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals) -{ Equalizer_getParamf(props, context, param, vals); } +void Equalizer_getParamfv(const EffectProps *props, ALenum param, float *vals) +{ Equalizer_getParamf(props, param, vals); } DEFINE_ALEFFECT_VTABLE(Equalizer); |